FlamHeart Repter Hedren the Adventure

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Eragon
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FlamHeart Repter Hedren the Adventure

Post by Eragon » Fri Jun 01, 2018 12:09 am

Name: Flame-Heart Repter Hedren the Adventure

Age: 116

Sex: Male

Race: Drake, Armageddon

Height: 11’6”

Weight: 630kg

Description:

Appearance: Thick dark green scales cover his bulky body. His ivory, shiny white horns are 38 centimetres long and he keeps it that way. An intense brow sits above his yellow/gold eyes that have a tendency to make someone feel uncomfortable. His elongated jaws house a red forked tongue and two types of white teeth. His inner and least notable go from the base of his mandible to the end and is finished with fangs both top and bottom. His second set sit outside his mouth similar to a crocodile. He only has ten, five on each side where three sit on top and two down bottom.
Small spikes grow from the bottom of his jaw but are kept. For his snout, eight slits that open and close for his inferred sense.

From the base of his head down his spine and to the tip of his tale are spikes. His lighter green wings have a wing spam of 8 metres to carry his weight. A little more than two times his height. His claws are white, long and sharp. He has three fingers and an opposable thumb on each and. He tail is 2.3 metres long, thick, heavy and strong. He stands on the bowls of his feel and his talons help him balance.

Personality: He is more or less mutual when it comes to his emotion. Mood swings don’t come easily. He does have a tempter problem and his tolerance of annoyance is minimal. He is quiet, doesn’t talk much but can be talkative. His thinking and speech is straight forward and doesn’t particularly like riddles.

Abilities:

Powers:
Some of the power listed are racial but will be put in for quick reference.

- Telepathy allows him to send thoughts, feelings, emotion, pictures and pain to others. Although he typically sticks just with communication both to others and communicating to the spirit realm.

- Bio-kinetic energy (racial) is a secondary store of energy. He can manually use it and is produced by movement of the muscles. It only enhances his strength and endurance. However he can live off it for a few days if there is no food.

- Inferred sensing is more of a racial ability but should be noted. Obviously it allows him to detect heat from kilometres away but it is weaker when the source is further.

- Muscle density is (racial) basically increased and denser muscles as well as muscles fibres are used more. Majority of his weight come from this.

- Dragon magic is easiest to describe as a form of arcane. Extremely powerful and effective in most cases but also extremely unstable and dangerous to the user as well. The magic is usually physically seen when it is used as a blue or white or red energy. It can be used to attack, defend, heal or self enhance but in the drake culture using it lightly is frowned upon. It should only be used in live threatening situations and even than it is a gamble.
However what makes this magic very unique to others is that it develops with an individual. Though dragon magic is the most explosive it can also be altered to an individual specifics. In Repter case he twisted the magic to influence his body and mind. Making him stronger, faster, better senses and a sharper mind. Making him on of the youngest drakes able to master telepathy and have some of the strongest senses among drakes.

- A skill that is branched off dragon magic that only Armageddon’s can wield is dragon sickness. It is a sickness of the mind and when planted in a victim makes them go mad of time. It is like a seed that grows. It can work between a day to a month depending on how gstrong the victim is. What the sickness does First is makes the victim paranoid all the time. Not letting sleep, always feeling like they are being watched. Next comes visions of bad memories and nightmares. Then a constant voice inside their head. Then to a physical level, vision blurs and body becomes weak to the point of suicide. However the sickness can be taken out by the only person who planted it.
Skills:

- Very skilled hand to hand fighter. A lot of his challengers are with his hand, head, tail and wings.

- He is an expert hunter and tracker. Every drake needs to be if they want to eat.

- He has acquired the rank of blademaster meaning he is skilled at using drake styled weapons such as war blades, spears, tritons, etc…

Equipment:

- Perisiemic body armour. Extreme heat resistant metal and light. Dense enough to stop lighter weapons such as low pound arrows, spears and swords but not axes, maces, etc

- Spear. Mainly used for throwing and stabbing. It’s blade is barbed and the shaft is heavy.

- Battle claws. A layer of perisiemic alloy metal covering his talons for a longer reach and intimidation. MAWAHAHAHAHA!!!!

- Wrist blades. Extendable blades from his arms for close quarter combat.

Biograghy:

Born in Dralikan. The home maintain and centre of drakes. He was born into the only Armageddon line. His fate was already sealed to be a leader.

He hatched into a family of five. His older brother King Eragon the Inferno and older sister Blademaster Mallinder the Huntress. His parents Flame-Heart Zerath the fire-tamer and Master hunter Jura the beautiful.

Four ten years his life was met expectations. He learnt the basics of drake culture. However after the ten years his parents were forced to leave, the cause of it is unknown but hr suspects it is something to do with saving the race. He was left under his brother and sister and they cared the world for him. They grow close to each other while his sister strived to make her mark. Her motives were mostly unknown.

When he matured he went the path most drakes chose. The military. Within that brunch he took on the elite role of blademaster. Gaining the at thirty five years of age but, he took a turn. What he truly wanted was to explore. To find what lies behind the borders. Progressively he gained more skills, and more knowledge setting himself to leave. Eragon noticed his unusual behaviour and confronted him on it. Repter straight out told his brother and sister. Of cause they didn’t want him to go. They needed him here to maintain the clans. So they settled on a deal. Repter was allowed to go but he must return every four to eight years and stay for a bit. So then it began, he left, came, left, came and he enjoyed it. He was able to have a bite of life outside of the drake territory but also stay in touch enough to be familiar.

And now finally at 116 years of age he thought it is time to visit a new land he heard whispers about. With a big city at the center of it.

Saying his goodbyes again he left his home and flew to Azuira.
Last edited by Eragon on Sat Jul 07, 2018 4:07 am, edited 3 times in total.
With great power, comes great electricity bills.

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Annasiel
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Re: FlamHeart Repter Hedren the Adventure

Post by Annasiel » Fri Jun 01, 2018 5:37 am

Accepted.
Alone she drifts from ancient mists
Nary a candle, nary a wish
But in the wont of wandering paths
Through wooded knolls, and windworn crags
She seeks a face she thought as friend
But now -- she thinks as judgement's end

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Monika
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Re: FlamHeart Repter Hedren the Adventure

Post by Monika » Sat Jul 07, 2018 3:37 pm

Eragon, what have you added to or changed on your CS? You cannot make alterations without letting us know.
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I̞͉̣̦̟̱'̩͎̗͚͡͝d̯̲̪̜̤̖̥͟ ́҉̳̝́d̡̖͇͕̺̝́͘o͈̟̯̩̳ ̟̫̹͙͞á͔̤ǹ̶̗͕͈y̶̳̦t̛͕̫̞̟͘h̗̱͙͉̲͘͝i҉͍̘̮̗͙̙n̰̘̟g̷̶̬̻ ͇̙̻̘̦̜ͅf̧͇̞͕͉̤̝̜o̻̗͓̻̠̪͜͡ŗ̸͔͈̺̹̝̱ͅ ̬̤͍̹̬̰͞y̸̢̩̯̹̹o̸̟̻̫̭͖u҉̰͔̪͡

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Eragon
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Re: FlamHeart Repter Hedren the Adventure

Post by Eragon » Sun Jul 08, 2018 3:37 am

Oh snap sorry. I will let you know next time. Here is what I changed.

"A skill that is branched off dragon magic that only Armageddon’s can wield is dragon sickness. It is a sickness of the mind and when planted in a victim makes them go mad of time. It is like a seed that grows. It can work between a day to a month depending on how gstrong the victim is. What the sickness does First is makes the victim paranoid all the time. Not letting sleep, always feeling like they are being watched. Next comes visions of bad memories and nightmares. Then a constant voice inside their head. Then to a physical level, vision blurs and body becomes weak to the point of suicide. However the sickness can be taken out by the only person who planted it."
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Re: FlamHeart Repter Hedren the Adventure

Post by UmbraSight » Sun Jul 08, 2018 9:46 pm

That is very much broken as a power which in its current state I cannot accept or allow.

The conditions for planting the seed are too vague and the ability to break another’s character while leaving them with no options to do anything about it is OP as all get out.

I’m going to go through the rest of the CS when I get the time (or another mod might in my stead) as in my read though I saw a few other things we want to adjust and address. For the time being please do hold off on posts.
//… and it was there, and her blade flicked out catching only air. She backed from the door, worn floorboards shivering with each misplaced step...// Fall of the Aelir Isles, Vol. III

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