The Great and Wonderful Marissa!

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Reyn
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The Great and Wonderful Marissa!

Post by Reyn » Sat Nov 04, 2017 1:34 pm

Required Listening yes it's from a rhythm game what did you expect from me

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Profile
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Image

I'll clean this up later ♡

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Name: Marissa. (She doesn't have a surname.)

Age: A lady never tells~ (24)

Sex: Female

Race: Human

Height: 183cm (6ft)

Weight: 139lbs

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Description
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Appearance: A relatively tall woman with lightly tanned skin and long, white hair. She dresses almost exclusively in 'male' clothing that has been tailored to fit her body. Under this, she has quite an athletic figure, with relatively well-defined muscles. Her eyes are yellow for the most part, but turn purple when she puts on the mask.

Personality: "Ladies... and gentlemen I suppose, you are about to bear witness to the work of the finest magician in all the land! Now just sit back, relax, try not to touch anything, and enjoy the show~!"

Marissa is... quite the character. She is quirky and eccentric, sometimes annoyingly so, and acts in a way that not many would consider 'ladylike'. She is loud and enthusiastic, which may be fine during her magic shows, but she never seems to drop her tone. It is very rare to see her upset, and she hides most things behind her loud and over-the-top personality. Despite being occasionally hard to tolerate, Marissa is a very kind person. She is caring and very encouraging, often offering to teach her skills to anyone who shows interest. She can also be quite protective of those she believes to be in danger- sometimes arrogantly so.

Still, she has her limits. For one, she is very distrusting of noblemen, due to her past issues with one. She can seem unnecessarily hostile to men of wealth and status, acting as if they intend to harm anyone and everyone below them. Another thing is that she is very touchy about the silver mask she carries, and even more touchy about the subject of hypnosis. Despite having some skill in it, it is not something she is willing to teach others, or even talk about. As for the mask, she refuses to wear it despite the benefits it brings. The only way to get her to put it on is by force, or by putting her in a situation in which she has no choice but to put it on.

Oh, and she's also a hopeless romantic. And a lesbian. (Ladies~)

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Abilities
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Powers:
Dimensional Frames - What kind of magician doesn't have a disappearing act? By drawing a closed shape and enchanting it, Marissa can turn that shape into a one-way door (called a 'Frame') into a closed pocket dimension. When a Frame is opened, objects will pass through it as if it were nothing, finding themselves trapped with no clear means of escape in the dimension beyond... and yes, this includes any person unlucky enough to fall in as well. There is an exit, in the form of an identical shape hidden somewhere in the dimension, but this can be a pain to find as its location is randomised each time a Frame is drawn. Only Marissa can leave (or allow others to leave) the dimension without needing to use this door, and she can exit through either one of the active Frames.

Being able to leave easily isn't the only advantage Marissa has in this dimension; she also has... well, every other advantage you can possibly think of. You see, Marissa can control the dimension like a lucid dreamer can control a dream, meaning that she is almost omnipotent within it. The only limits to her power within the dimension comes from her own mind and concentration. It's a good thing she only uses this ability for her magic tricks, then.

This ability has its weaknesses, of course, with the main one being how tricky it is to set up a Frame and get someone into it. Marissa must use ink to draw the Frame, so simply scratching out a circle in the dirt wouldn't be remotely useful. Secondly, it's quite obvious when a Frame is open. The area inside the drawn shape will appear like a mirror, and will glow faintly in dim lighting. It is rather impractical to use in combat, but that doesn't really matter to Marissa, anyway. She isn't a fighter, and it serves its purpose well. It's always nice seeing the audience marvel at how she managed to make a flock of doves fly out from the pages of a book, even if the process of getting those doves in that book was a pain in the ass.

Charming Tone - Marissa seems quite capable of capturing an audience, even if they don't really want to be there. Her voice can be imbued with minor hypnotic magic, making people want to listen to her, despite past inclinations. This also makes her appear more trustworthy and believable, meaning she is able to persuade others to believe or do things they may not otherwise want to do. Thankfully, this ability is usually very weak. Most people can resist its effects if they are aware it is being cast, and she can't convince someone to think completely outlandish things or do something they would think of as abhorrent. She uses it as a subtle way to keep her audience interested in her show.

Master of Illusion - ...Okay maybe she's not a master, but she's trying her best! She can cast visual illusions that, at first glance, seem almost indistinguishable from reality. Look a little closer, however, and you may notice that they are very slightly transparent, like a projection. These illusions are only 100% effective at a distance, which is why they're only used in her shows.

Complete Hypnotic Immunity - Marissa doesn't like to talk about this one. She is completely immune to all hypnotic magic, as well as the mind-altering effects any substances may have. Her mental state is completely untouchable, and she knows when a spell is being cast against her. Just... don't try to mess with her head and she'll be nice to you, okay?

Hypnosis Enhancement - Tied to the mask she carries. Marissa really doesn't like to talk about this one. By putting the mask on, Marissa's hypnotic abilities (Charming Tone and Illusion) become much, much stronger. There seems to be some kind of cost to this, however; Marissa's personality completely changes. She becomes overwhelmed with the desire to hurt other people, and finds it very difficult to control her behaviour. Although her general demeanour doesn't see much of a difference, she does get incredibly abrasive and insulting, openly mocking anyone who tries to talk to her. Of course, in this state Marissa would have little desire to remove the mask, so it is up to the people around her to find a way to remove it... which is easier said than done, given the aforementioned boost in her power.

As for the exact details of this boost, they are quite simple. Charming Tone works a lot better and is harder to resist for those simply hearing her voice, but anyone who looks directly at her eyes whilst it is active is almost guaranteed to fall under her spell. For those unlucky (and stupid) enough to catch her glare, Marissa will be able to persuade them to do almost anything, from grievous self-injury to the murder of a loved one. As for Illusion, the images cast become totally indistinguishable from reality.

Skills:
Showmanship - Marissa is quite a charming individual. Quirky, sure, but still quite approachable. She is great at putting on a show, and can remain relatively calm even when things don't go as planned. She can make even the tiniest of tricks seem like a feat of genius, given some clever wording and grand gestures.

Swordplay - Marissa is an excellent swordswoman. Her skill with a rapier is almost a spectacle to behold, and she fights in such a fluid and controlled way it makes her movements seem almost elegant.

Violin - Marissa can play the violin quite well. Not that she ever does, though.

Art - She's a pretty good artist, all things considered. Having such a steady hand really helps for drawing Frames, as well.

Equipment:
Silver Mask - A masquerade mask, made out of silver. Marissa keeps this hidden and never wears it. She seems almost scared of it, or at least somewhat uncomfortable when it is brought up. Nobody knows where the hell this came from, or why it acts in the way it does. It just works. Creepy.

Magic Wand - Black and white, as is traditional, but functionally useless.

Pen(s) - Filled with black ink. These are for drawing Frames and other fun, pen-related activities.

Rapier - Decorated to hell and back, though it still proves deadly in Marissa's hands.

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Biography
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"S-so you'll take her? My, you really are as kind as they say... thank you so much for taking in our daughter. I can not imagine the suffering she would have to endure if she lived in the poverty we do..."

Marissa never knew her parents. She was born to a very poor family in a very poor village in a very wealthy kingdom, and the people who lived alongside them were treated like slaves by the people who owned the farms in which they worked. Disease was common and often fatal, the harsh winters often destroyed the flimsy 'houses' of the village, and there was never enough food to go around. Her parents never intended to have Marissa, but there was no way to stop her birth in any safe way. They knew that the unforgiving conditions of their village would be no place to bring up a child, and they were desperate to do something, anything, to give her a better life.

That's when the masked nobleman arrived at their door. He introduced himself as Lord Lucien Grimoire, an aristocrat who owned a large mansion at the edge of the woods. Now, his presence was not unknown to the people; quite the opposite, in fact. He was rather infamous in that area for offering to take young children away from poverty, offering them an education and life of relative comfort in his mansion. He ran the place like a school, or so he claimed, teaching the 'students' all sorts of life skills that could help them get a good job and lead a better life than that of their parents. He was also very hard to say no to.

Her parents agreed to send her away, seeing as Lord Grimoire seemed to be quite a reputable and trustworthy man. When she was barely a year old, she was put on the first carriage back to Grimoire's estate, along with a young boy from her village and a small supply of fabric. Before she left, her parents gave her one last reminder of who they were; an ink drawing of their house on stained, yellow parchment, drawn by her father the day after she was born.

Grimoire threw this in the fire as soon as they entered the mansion.

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"Don't be difficult, Marissa. Come out of that thing right now, or everyone else is going to get punished. You wouldn't want that, would you?"

As you can probably tell, life in the mansion didn't go as promised. Grimoire was not as kind as he first appeared, funnily enough, and Marissa grew up to despise him, just as all the other students did. You see, whilst he claimed to be educating the students so they could succeed in life, he was actually training them to be his own personal tools. He taught them useful things, of course, such as law and politics, as well as basic combat and arts, but these were all for a purpose. Once the students reached the age of 18, he would either send them out into the capital to infiltrate the government and send more money his way, or he would enslave them and make them become mindless 'teachers' for the other students.

Marissa was always somewhat of a problem for Grimoire. Sure, she lived in fear of punishment, as all the others did (he kept them in line mostly by inducing maddening fear in them by hypnosis), but she seemed to have a way to escape her duties. When things got too much for her, she would run and hide inside a Frame, sometimes taking another person with her. Grimoire couldn't hurt her there... but he could certainly hurt others to lure her out. Eventually, this led to Marissa herself being hated by her peers, as her escape attempts often led to bad consequences for them, even if they had nothing to do with it.

Grimoire singled her out, unsurprisingly, taunting her about her family's abandonment and how easily he could order their village to be burned down. She was often punished the most harsly, and there was a point when she was around 17 that she spent more time under damaging hypnosis than she did fully lucid. He would force her to hurt other students, as well as herself, and every time he wanted a punching bag to demonstrate a fencing move on, Marissa was always chosen (unarmed and without armor, of course). In short, it was hell.

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"How... how are you managing to defy me? It's an impossible feat... ah, no matter. If I can't teach you by way of hypnosis, then I will teach you by way of the blade."

Then, one day, it all stopped.

Marissa found that, for some reason, Grimoire's hypnosis no longer affected her. At all. It was all so sudden; Marissa had no prior indication of this, no gradual strengthening of her defences, not even an ominous dream beforehand. To this day, she has absolutely no idea why she became resistant, but it wasn't going to stop her from acting. Knowing that there was little Grimoire could do to stop her, Marissa decided to escape. How, you ask? Well, she just grabbed anything she could carry and booked it out the front door, chased by a very angry Grimoire.

He caught up to her when she was a good way into the woods, where he drew his rapier and demanded that she pay for her defiance with her life, thinking that it would be an easy fight against the young girl. He was wrong. Grimoire had taught her too well, and Marissa had managed to surpass him in her skill with a blade. The fight was over quickly, but Grimoire was not the victor. Marissa stood over his injured body, noticing how his hands seemed to reflexively cover his face whenever she moved her blade towards it. It was then that she remembered the mask he was wearing.

The mask seemed to be the only thing Grimoire cared about. He didn't often speak of it, but anyone who asked him to take it off was sharply reprimanded. It certainly seemed to hold some value, and taking it would probably upset Grimoire quite a lot, which is what Marissa wanted. She pried the mask off his face, spinning it around on her index finger and mocking him.

Then she noticed his eyes.

She was so used to seeing them. They were bright green; an ugly emerald shade that made her sick just to look at. Now, however, they were not. Grimoire's eyes were red. Oddly, the red tone seemed more natural than the green, being a sort of muted rusty tone. With the mask off, Grimoire almost seemed like a normal person. As soon as she made these realisations, however, he lurched forwards, trying to grab the mask out of her hand before being impaled by her sword. She walked away after this, not bothering to look back on his corpse. He was dead. She knew he was. It didn't matter that she could still hear his laughter even as she walked into the woods.

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"Good news, gentlemen; you've helped me get over my fear of the mask. The bad news... well, the bad news is everything else. Now, hurry up and bring me a weapon. Every second that you make me wait is a mark you'll carve into your own skin."

Being away from the mansion was harder than Marissa realised. All the guilt and traumatic memories didn't die along with Grimoire, they persisted. The mask was possibly the worst thing she could have kept. Just looking at the thing made her feel like she was back in the mansion, and this didn't get better with time.

To make matters worse, the town she found herself in was hardly friendly. They hated Marissa for the way she dressed (Grimoire used to supply needlessly fancy clothes to the students), thinking she was just some mean old rich girl. A group of young men, slightly older than Marissa, would frequently harass her like schoolyard bullies, and this was made even worse when they realised how scared she seemed around the silver mask. They confronted her one night, taking the mask from her and forcing it onto her face, laughing at her and mocking her distress as they did so.

They were found months later having hung themselves in the woods, their bodies decorated with numerous self-inflicted injuries.

Marissa awoke the following day, finding herself tied up in some kind of barn with a terrified woman pointing a bloody knife at her. There were long cuts down the woman's arm, bleeding enough to weaken her step. It didn't take long for Marissa to remember what had happened; when she put on the mask, something had changed in her- and, whatever it was, it seemed to be enough to encourage the torture of five men and the near-death of this one woman. She tried to explain what had happened and, surprisingly, it seemed to be enough to convince the woman to let her go.

She moved town after that.

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"How did I do it, hm? Well, my dear, a good magician never reveals her secret~ Why don't you come to my show tomorrow night and watch little closer? Perhaps there was something you missed in the first showing..."

After the incident, Marissa turned to street magic as a way to distract herself from her past. It wasn't a dangerous job, and there were very few things about it that could remind her of her time in the mansion. She learned that she had inherited a few minor hypnotic abilities and, though wary to use them at first, eventually learned to control them in a way that would be subtle and not too unsettling for her.

She is committed to putting the past behind her.

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Fun Facts!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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• When wearing the mask, Marissa asks to be referred to as 'Lady Marissa'.

• It is believed (by Marissa, at least) that it was the mask that caused Grimoire to act the way he did. She still has no regrets about killing him.

• She sometimes uses the pocket dimension as a storage facility, and as a temporary home. Sometimes, people who walk in there will find themselves surrounded by boxes of random crap from Marissa's house, especially if she is in the middle of moving town.

• Marissa has actually taught a few magic tricks to people who have asked her, one of whom has actually gone on to become a stage magician herself. Marissa is very proud of her.

• She has a British accent because I honestly cannot imagine her speaking any other way. Southern, if you want to get specific. Kinda posh.

• Whilst it's very rare to see her unhappy, Marissa is not a morning person. She never gets up before 10 at the latest, unless she absolutely has to.

• Yes, all her clothes are as needlessly fancy as that. Yes, some of them are stolen.

• She is actually rather wealthy, all things considered. Whilst being a magician isn't the most lucrative career, the sheer amount of expensive shit she stole from the mansion was enough to get her a small fortune in local markets.

• She never did see her parents again, but she doesn't really care.

• Being immune to mind-altering substances means that Marissa doesn't get drunk. All alcohol does for her is taste bad and make her sick, so she doesn't drink.

• Her hair is very soft.
Last edited by Reyn on Tue Nov 07, 2017 10:47 pm, edited 12 times in total.
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Reyn
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Re: [WIP] The Great and Wonderful Marissa!

Post by Reyn » Sun Nov 05, 2017 1:47 am

Image

Also comes in Mini

Done the abilities (excluding the bonus white text at the bottom im on the fence about implementing)... I would like to know if they're ok before I start the backstory, but I'll work on the personality anyway.

I love you... have a good day
Happy New Year!

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Reyn
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Re: The Great and Wonderful Marissa!

Post by Reyn » Tue Nov 07, 2017 1:40 am

Image

Finished, I think.
Happy New Year!

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Annasiel
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Re: The Great and Wonderful Marissa!

Post by Annasiel » Thu Nov 09, 2017 4:13 am

Accepted.
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