[OOC] Shards of Memory

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UmbraSight
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Re: [OOC] Shards of Memory

Post by UmbraSight » Tue Mar 14, 2017 8:05 pm

It's open order, so just post if it feels right for your character.
//ancient wood shifted underfoot, her blade drew with a metal rasp// Fall of the Aelir Isles Vol III

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SuXeSoN
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Re: [OOC] Shards of Memory

Post by SuXeSoN » Mon Mar 20, 2017 2:01 am

Update, I'm getting my laptop back tomorrow. But then I'll be returning from a field-trip so I'm not sure if I'll be able to finish the post. I'll definitely get it done by Sunday though.
"It fell in The Hole™"

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UmbraSight
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Re: [OOC] Shards of Memory

Post by UmbraSight » Mon Mar 20, 2017 2:07 am

Alrighty~
//ancient wood shifted underfoot, her blade drew with a metal rasp// Fall of the Aelir Isles Vol III

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Diamantine
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Re: [OOC] Shards of Memory

Post by Diamantine » Mon Mar 20, 2017 4:07 am

I'll be sure to post something soonish too. Been a little busy with a college project.

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UmbraSight
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Re: [OOC] Shards of Memory

Post by UmbraSight » Mon Mar 27, 2017 12:20 pm

So, little update, I hope to have floor two up to a workable state soon~
//ancient wood shifted underfoot, her blade drew with a metal rasp// Fall of the Aelir Isles Vol III

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Taiska
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Re: [OOC] Shards of Memory

Post by Taiska » Mon Mar 27, 2017 10:14 pm

Working on getting a post up soon
Prosperity tries the fortunate, adversity the great

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Re: [OOC] Shards of Memory

Post by UmbraSight » Mon Apr 10, 2017 3:20 am

Dia, what was the idea you had for the boss battle against your second character?
//ancient wood shifted underfoot, her blade drew with a metal rasp// Fall of the Aelir Isles Vol III

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Diamantine
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Re: [OOC] Shards of Memory

Post by Diamantine » Mon Apr 10, 2017 7:50 am

Hand on. I'll find it. Feel free to adapt it tho.

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Diamantine
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Re: [OOC] Shards of Memory

Post by Diamantine » Mon Apr 10, 2017 7:53 am

Exerpt from Renge's CS:

Combat:

Weakness: She has low defense and a relatively small health pool that has a fast regen rate, but not fast enough to counter heavy attacks well. A few well-timed skills could kill her outright.

Strategy: She has high attack power and can attack with wind, water and earth elements. For defense she relies on her speed, as she can quickly avoid attacks and stays back quite often.

Support: She can summon support from five large flowers that attack with a variety of elements depending on the color of their petals. All of these flowers are weak to fire and wind, and are immune to water and the element they represent. If the flowers element is the same as its weakness it will still be vulnerable to that element but less so. Players will be unable to attack RP until all five flowers are destroyed.
RP has a second summoning moment where the air suddenly smells sweet and bugs appear. These consist of bees and butterflies, and they are all weak to thunder and wind. One type of butterfly, a purple one, can revive killed bugs. (Note: These enemies will not be anything new by the time the boss fight starts, as these are commonplace among the floor. The flower enemies are smaller and weaker outside)

There's also the matter of her Mercy bonus, where by sparing her (after defeating all her forces) will grant passage to the next floor, loot and Renge joining the party, but no EXP.

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Diamantine
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Re: [OOC] Shards of Memory

Post by Diamantine » Wed Apr 26, 2017 2:24 am

This still going? Just thought we needed an status update.

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