[REQ] BLACKOUT(Open; 2 More Needed)

With a suggested standard of two paragraphs or more and dedicated lore threads, this is for the more verbose roleplayer. (10+ sentences per post, on average.)
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Stitches
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[REQ] BLACKOUT(Open; Needs 5 Members)

Post by Stitches » Thu Mar 15, 2018 10:08 am

I'm still in, if you'll have me.

"I'm so disappointed in you." - Annasiel, 2017

You said you want more
And I can't blame you for
Askin' me what's somethin' you deserve

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Quirbles
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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by Quirbles » Thu Mar 15, 2018 4:55 pm

Name: Jacob Strevian

Age: DOB recorded as 213 PL, making him 35 years old.

Sex: Male

Description:
Image
"The fuck are you looking at?"

Jacob's rigid stature is a testament to his strict upbringing. Standing at 6'4, the Jagercorp operative is rarely seen slouching or meandering about unless it suits his assignment in some way. He's tightly wound, and his line of work offers little downtime from his assignments; pair this with the fact that he constantly takes extra work, and it leaves a man who's all work and no play. Simply put, he doesn't fuck around. It's not in his nature to, and Jacob owes this temperament to his father.

Despite his strict constitution, the look in Jacob's eyes suggests one of languid complacency and calm. His relaxed expression suggests a sense of laid-back alertness, and his method of operations supports this. When faced with a crisis situation, he adapts. Survivability is the name of the game, and being an ideologue doesn't help his odds in Jagercorp. He shaves only when his beard becomes a nuisance, which in Jacob's case is when it reaches just above his collarbones; the same can be said of his hair as well, which is usually cut once it starts grazing his shoulders. It's commonly slicked or tied back, regardless of length.

For streetwear [which he commonly finds himself wearing due to his status as an undercover infiltrator], Jacob wears a variety of outfits in order to change profile and appearance. His go-to for when he is off-duty [which isn't often] a designer leather jacket with Faraday meshes in between fabric layers, allowing for basic protection against Plasma but not enough for numerous hits around the same area. Beneath the jacket is a black long-sleeve shirt underneath, and under that is a form-hugging thermal shirt to help with the colder areas of the city. Simple black pants and boots make up the lower portion of his outfit. He often wears thermal gloves.

He smokes to ease himself when stressed. It's a habit he's been trying to kick.

Equipment:
The Jagercorp badge is kept on the inside of whatever jacket he wears, along with other forms of I.D. His gun and holster is also commonly kept on his person, concealed under his outfit through the use of a shoulder holster rather than a hip variant. Two extra magazines for his firearm are also kept in small pouches on the holster: one with plasma, and one with the regular kinetic design. The pistol is Jagercorp-issued, and sports the ability of switching between Plasma and Kinetic configuration. The configuration takes several seconds to prime after transition.


History / Personality:
The family name of Strevian had come from a long line of Jagercorp participants, dating even before Selmarus' divide into two entities. While there were some members of the lineage who deviated to Selmalite, those who did were ostracized; the Strevian name remained largely loyal to Jagercorp, as they represented the enforcement of law and justice in a broken world that surely needed it.

Jacob's father was very similar in personality to his son, and it shows in the latter's interactions with other people. Given that Gregory Strevian was a well-respected bureaucratic officer in Jagercorp, he didn't want to see his legacy tarnished; his son, rather than his daughter was seen as the most fit member of the family to carry the torch. Gregory became abusive with Jacob, pushing him emotionally and physically. It gave him discipline, but at the cost of a childhood. In Terminal, however, that much didn't matter. Jacob was lucky to have been dealt the hand he had, and his father wasn't going to let him squander it.

"You have big shoes to fill. And you'd best fuckin' fill them."

Being in the position he was in, Greg had enemies. Hell, even people within the workplace didn't like him. And when Jacob saw his own father incinerated in a car bomb, that moment was when he went off the deep-end. In an odd and twisted way, his abusive father was one of the only person he felt compassion towards him. The ends justified the means, he thought to himself. And when the time came to make a name for himself, he did not disappoint. With his father gone, he felt no attachment towards any person besides his immediate family. Even then, interactions that lasted longer than a few sentences were scant.

Hard worker, well-disciplined and demonstrates strict respect for authority. From interactions with fellow applicants, does not seem to display empathy in a traditional sense. If I didn't know any better, I'd think he was a fuckin' robot.

After passing the examinations for Jagercorp, Jacob was eligible for an position within the ranks of their operatives. Drug-busts were his strong suit, and his stony exterior led to him being a very convincing undercover agent. His work ethic during his time as a grunt also helped him earn this position.
Last edited by Quirbles on Fri Mar 16, 2018 12:37 pm, edited 1 time in total.

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Annasiel
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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by Annasiel » Thu Mar 15, 2018 5:44 pm

Accepted! One more opening.
Alone she drifts from ancient mists
Nary a candle, nary a wish
But in the wont of wandering paths
Through wooded knolls, and windworn crags
She seeks a face she thought as friend
But now -- she thinks as judgement's end

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PieHostage3_14
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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by PieHostage3_14 » Fri Mar 16, 2018 4:49 am

Name: Jonathan Kirby

Age: 25

Sex: Male

Personality: Before joining Neuros, Jonathan was a quiet kid, with a desire to learn more about everything around him, trying to figure out what made people tick and what their secrets were. Now that he is part of Neuros, Jonathan has the same desires, but now he can enact them. Whenever he is in a place with other people, close onlookers may be shocked to see that his eyes often go in two different directions, trying to absorb as much information as possible for later categorization and addition to Neuros Fi. He loves learning new things, and will sometimes make deals with people for information. If there is one thing that really rings Jonathon's bell, it's control. The feeling of having power over others and holding all the cards, as it were, fills Jonathon with delight.

The only thing that can rival his desire for knowledge is his desire for his own skewed brand of justice. Jonathan believes that Neuros Tavri can save Terminal and stop the blackouts. In fact, he believes that Selmalite is behind them, and that's why they have been attacking Neuros agents who got sloppy. So Jonathan has taken the term "Neuros Knight" to another level, by crusading in both the physical and the virtual world against Selmalite, specifically, their technical branch that is working on removing Neuros's tie on the power grid. However, Jonathan isn't afraid to go against gangs or anyone else who has done wrong to Neuros. When you meet Jonathan, he may seem funny and charming, but underneath is a man with a mission.


Description: At one point, Jonathan was completely human. At one point. By his own request, he has been altered, becoming an agent of Neuros to the best of his ability. Standing at around 5' 10", Jonathan appears to be just a normal person at a glance. Fair skin, if not a little pale, framed by a mop of messy brown hair that he frequently has to brush out of his eyes and behind his ears. An overall lean build hides power lying underneath, waiting to be released. Two bright blue ONIs peer out of his head, almost indistinguishable from the real thing.

Along his left arm is a series of tattoos that appear to have no meaning, including one of a black strip encircling his arm from his wrist all the way up to his back, disappearing under his shirt. While it may just appear like a tattoo, it's actually a fiber optic that connects to the microprocessor attached to his spinal cord. Connected to the optic is a tap tattoo that is connected to his ONIs, as well as Neuros Fi, allowing him to access all the information Neuros Tavri have at their disposal.


Equipment: Jonathan is equipped as he believes a Neuros Knight should be. His technical upgrades include his two ONIs, one for each eye, a tap tattoo connected by a fiber optic to a microprocessor in his spinal cord, and a cybernetic right arm, due to his being lost in an unfortunate encounter with some especially sadistic Selmies. It looks exactly like his old right one did, including some faux tattoos that appear real to most observers. The arm itself performs at peak physical condition, and can go slightly beyond, at the cost of tiring Jonathan out and causing his other upgrades to function less efficiently.

Jonathan also carries weaponry to aid him in his conquest, although not much is needed for his job. He carries a plasma pistol, the latest design from Jagercorp, in a concealed holster in his pants. The weapon isn't hidden, but it isn't easily noticeable either. He also carries with him several unassuming looking beads. Also an innovation from Jagercorp that Neuros just so happened to find, these beads are actually micro-EMPs, which can release a localized electromagnetic pulse, specifically one that affects a small enough area as to only affect a single person. They were developed to be used against people with cybernetics, so for Jonathan, they can be used as an offensive weapon, or even similar to an ancient "suicide pill" mentioned in texts from long ago.


History: To Jonathan, life didn't begin until he found the file on his computer. It had been running a scheduled virus scan, when suddenly it came up with a warning, saying there was a file on his computer that had flagged the scan. The program didn't say if it was a virus, only that it had been flagged. Curious, Jonathan decided to investigate it. The name of the file was garbled text, and the contents were the same. He was just going to delete it, but something stopped him. It was a little itch in his brain, a little itch saying not to. Call it a hunch, fate, premonition, whatever you like, but something told Jonathan not to delete the file. So he didn't.

2 days.

It took him 2 days to crack that code. Wait, that's not right. It was approximately 42 hours, 36 minutes, and 27 seconds until everything suddenly clicked and he managed to crack the code. During that time, he had tried every damn thing he could short of randomly hitting the keyboard. Ultimately, he figured out what the key was and managed to break it, only for it to reveal a string of numbers. After slamming his head against a wall, he realized that the numbers themselves could potentially be a location, perhaps for one of the Neuros headquarters. Excitedly, Jonathan entered the numbers as coordinates, and found a place, however, it couldn't be right. There were too many digits. However, the numbers at the end were all 0s and 1s. Converting them from binary returned a single word: back. Running the numbers, sans binary, returned a location in the heart of Terminal. Grabbing his things, Jonathan immediately set out.

That was Jonathan's first encounter with Neuros Tavri. It wouldn't be the last. They welcomed him with open arms, and Jonathan willingly embraced them. Over the next few years, Jonathan learned everything there was about Neuros. He learned about Neuros Fi, and even helped expand it somewhat. He learned about the stranglehold they, we, have on the power grid, and how the Selmies have been trying to hack through. It's almost become a game to watch them try to break through and let them through, only to undo their progress. However, Jonathan began learning that being a Knight wasn't without its risks. Selmies has managed to kill several Knights, although it was purely by coincidence that they were from Neuros. "Coincidence." Jonathan didn't believe in that. Suddenly an idea struck him. He went to the Regents, and specifically Lotus Anwat, asking for funding to allow him to hunt down the enemies of Neuros and eliminate them, as well as gather as much information as possible. Surprisingly, they agreed, and Jonathan began his job. He's been doing it successfully for the past 3 years, and is still doing it to this day.

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Annasiel
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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by Annasiel » Fri Mar 16, 2018 10:35 pm

http://rp-forums.net/viewtopic.php?f=43&t=131

You can find the OOC here. Just holding off on Ghost to complete his sheet, but everyone is accepted, and I should start things up soon.
Alone she drifts from ancient mists
Nary a candle, nary a wish
But in the wont of wandering paths
Through wooded knolls, and windworn crags
She seeks a face she thought as friend
But now -- she thinks as judgement's end

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Orph
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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by Orph » Sun Apr 29, 2018 4:52 am

Image

Name: Otto Helsing.

Age: 51.

Sex: Male.

Personality: Otto is generally a sarcastic person, with a grim brand of humor that only some find funny- those with more delicate sensibilities are often horrified by his jokes, and then his actions. However, when it comes time to be serious, he shifts effortlessly into a cold, calculating mindset, reducing everyone and everything around him to a number, which he won't hesitate to 'subtract' should it suit his purposes. He appears to lack empathy completely, as well as being what one might call 'socially maladaptive-' he is capable of understanding social norms, and does his best to follow them when necessary, but he doesn't care about them as a terminal value. His ethical code, such as it is, would be utilitarianism, but the only utility that matters to him is his own- everything else is either a tool to help maximize it, or an obstacle to be shot.

Description: Otto is on the older side, with grey hair, and a slightly lined face, but still relatively attractive. His trademark trenchcoat, usually worn over a nondescript black button-up, has several internal pockets, and is weatherproofed, should the elements become problematic while he's on the job. He is almost never not found smoking.

Equipment: While paranoia is not one of Otto's numerous psychoses, he does pride himself on being prepared for anything. Among the many items he carries, is, of course a weapon- a black-and-red sidearm that fires a triple-tap burst of plasma every time it's fired. He also carries a blade- about four inches long, with a flat side and bladed side, the bottom portion of the latter being serrated. It's the same model as is favored by special-forces units, and the smarter members of elite corp-sec teams. In addition to this, he possesses a multi-tool, with about a dozen different multipurpose attachments, including a serrated and 'normal' knife, a lighter (though he has another lighter that he usually uses instead), a bottle-opener, and the other usual accoutrements. When he can acquire them, he usually brings painkillers, though he uses these sparingly, for perhaps-obvious reasons.

Though Otto's equipment is useful to him, and has helped get him out of plenty of scrapes, his primary tools aren't hand-held. Rather, they're drones. His specialty is designing or retrofitting these devices, either autonomous or directly controlled by Otto himself. Though he uses a number, often multiple at once, depending on the situation, Otto's primary drone is the sarcastically-named K-9, a dog-shaped model formerly belonging to a police department, and currently serving as Otto's constant companion. It doesn't have any obvious weapons, allowing Otto to take it out and about without arousing suspicion, it does pack a lethal punch- the 'dog' has a small gun that extends out of its underbelly in combat, firing with precision accuracy thanks to its sensor suite. Image

History: Otto is a former Jaegercorp researcher, once considered the preeminent expert in drone technology. He worked in the field for twenty years, creating many designs for drones that Terminal police still use, before he was given an offer he couldn't refuse. He was 'invited' to work in a high-security lab, where he would continue his research, being paid much more than he was before, but would be expected to essentially drop off the map, living in a Jaegercorp facility, and giving them full access and ownership to his notes and research. Instead, Otto chose to steal a number of damaged drones from the drone repair room in his facility, and fled, pursued by corpsec. He had his identity 'burned,' and replaced with a false one, but fully expects the wrath of his former employers to crash down on him one day. Currently, he works as a mercenary, happy to work for or against a corp, so long as someone pays.
A myth where ultimate evil turns its gaze on humanity and humanity gazes right back and says "Gotcha."

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Annasiel
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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by Annasiel » Tue May 01, 2018 2:20 am

Accepted! Hop right in. Things are currently running slow but steady.
Alone she drifts from ancient mists
Nary a candle, nary a wish
But in the wont of wandering paths
Through wooded knolls, and windworn crags
She seeks a face she thought as friend
But now -- she thinks as judgement's end

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Orph
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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by Orph » Tue May 01, 2018 8:21 pm

Awesome. Should have a post up soon, once I reread the backlog.
A myth where ultimate evil turns its gaze on humanity and humanity gazes right back and says "Gotcha."

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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by Snowskeeper » Sun May 06, 2018 6:17 am

Racter!
The human body is a true carnival of horrors, and, frankly, I'm embarrassed to have one.

"Almost all discipline problems can be traced back directly to being conscious.”

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Orph
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Re: [REQ] BLACKOUT(Open; Needs 5 Members)

Post by Orph » Mon May 07, 2018 1:14 pm

Indeed, indeed. I was expecting someone to get the reference lol
A myth where ultimate evil turns its gaze on humanity and humanity gazes right back and says "Gotcha."

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