[REQ] [F] The Forsaken

If you're willing to consistently post a paragraph and want more depth than casual, try this on for size. (5-10 sentences per post, on average.)
TheDarkOne
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[REQ] [F] The Forsaken

Post by TheDarkOne » Sat May 26, 2018 10:17 am

You awaken in a dimly lit hovel made of loose stone and wood, your mind hazy and your body aching. As you try to rise from your bedroom made of reeds and grass, you fall back down with sharp pains shooting through your hands, looking down to see them wrapped in cloth bandages. The pain seemed to trigger your memory, casting back to when you were escorted to the desert. A gold collar was chained around your neck before you were nailed to a cross, left to die in the merciless desert. Reaching up, you feel the collar fixed around your neck, confirming this was true. Various shuffles from around the room confirm you aren't the only one, and in the lol light you can make out the shapes of others who also awaken, groaning in pain. Back at your crucifixion you remember there was more, each fixed with this necklace and put up alongside you. A shooting pain shoots through your mind and takes you back to the day.

As you cry out in pain as the soldiers hoist your cross into the air, a man stand in front of you. Wearing a robe of purple silk, fastened with golden plates and chain, and with dark make up around his eyes and forehead, he began to read out a list of your crimes. He went to each of your fellow prisoners, giving each of them their list before returning to the middle. Looking over each of you, he smiled darkly at the yells of pain, sadistically chuckling before he began to speak. The language he spoke was unusual, certainly not your own tongue, and yet every word he said makes sense in your mind.

"For your crimes, of which there is many, the Emperor Yorhan has exiled you here, to the Haunted Lands" his voice boomed out so each exile could hear "The collar around your neck is made by our sorcerers, to allow you to understand our words and to ensure your imprisonment should you escape"

"These lands around surrounded by the God Stones, of which you cannot cross without death. You cannot remove your collar without death. You are forsaken" he said, revelling in the hopelessness of your situation "May the harsh sands scour the skin from your body, and may the monsters of this place feast on your remains"

With those final words they had left, and due to heat and dehydration after many days, you passed out. And yet here you were, saved from your cross and recovering in this shack along with your fellow Forsaken. Suddenly the door is thrown open and you can make out a figure in the moonlight standing in the doorway, although you cannot see his face. Was this your saviour, or your captor?

Name:
Age:
Race:
Crime(s):
Profession before exile:
Personality:
Bio:

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Random Accel
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Re: [REQ] [F] The Forsaken

Post by Random Accel » Mon May 28, 2018 9:26 pm

Holy hell, TDO is back!

"Jeremy the Jr member"

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Re: [REQ] [F] The Forsaken

Post by Random Accel » Mon May 28, 2018 9:27 pm

Ehh, debating on whether I want to make a cs for this or not. Kinda scared cuz I am a scrub

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Re: [REQ] [F] The Forsaken

Post by TheDarkOne » Mon May 28, 2018 10:52 pm

It only requires the intermediate RP level, provided most people can post a paragraph or two, I'm happy enough.

Nice to see you again.

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EricRP
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Re: [REQ] [F] The Forsaken

Post by EricRP » Tue May 29, 2018 1:45 pm

Alright pal? Can I throw a CS into the ring for this? Might even do two- see if we can get the ball rolling. Should I post it here for approval and move once there's a CS thread and approval has been granted?

Big love

Eric

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Re: [REQ] [F] The Forsaken

Post by Random Accel » Tue May 29, 2018 1:50 pm

Ey Eric RP is here too! I will get a cs in when I am not at work :P

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Re: [REQ] [F] The Forsaken

Post by EricRP » Tue May 29, 2018 2:12 pm

Name: Quentyn Steele

Age: 17

Race: Human

Crime(s): Theft, Petty Theft, affray, aggravated assault, conspiracy to commit fraud, contravention of dockyard anti-terror legislation, arson, armed robbery, drunk and disorderly, breaking up of public meetings, contempt of court, mugging, attempted murder, breaking of parole.

Profession before exile: Thief

Personality: Slacker. Wisecracker. Doesn't take anything seriously. Annoying.

Bio: Quentyn was born to a dockside slattern 17 years ago and traded into a band of thieves probably in return for booze or in lieu of some debt or other. He was five years old. There's little to be said for his upbringing other than he had a close knit family of fellow strays- "thick as thieves" doesn't the saying go? They were the scourge of the wharf; a blight on the harbour; plague o' the quayside and the ghost in the fishmarket. Whatever adage one applied, notorious was the gang "The River Street Runners" and Quentyn was amongst the best. His surname is a pun on his greatest talent but with little knowledge of his true genealogy, the monicker has stuck and his home community do their best to keep one wary eye out for Quentyn and his associates whenever they can - most people have been victims of the gang at some point.

He's skilled, dangerous in his trade (professional crime) and proficient with a blade (dirks, daggers and shivs rather than swords or longer weapons) but Quentyn has a talent for improvisation; fashioning makeshift weapons from his surroundings has been his ticket out of a number of scrapes in his tumultuous past.

This past finally caught up with him, however when stricter regulations led to a clamp-down (long overdue) upon the gang- They were set-up by the local watch and a routine warehouse heist turned into a red-letter day for the captain of the watch. Quentyn almost fought his way to freedom but when he saw the rest of his friends were either dead or captured, he simply gave himself up. Within a week, however, he was being crucified. His last memory was the way the sunlight glinted off the golden collar around his neck.
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Last edited by EricRP on Wed May 30, 2018 10:16 am, edited 2 times in total.

TheDarkOne
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Re: [REQ] [F] The Forsaken

Post by TheDarkOne » Tue May 29, 2018 6:43 pm

Seems everyone is coming out of the woodworks.

Simply post your C.S here and I'll move every character that takes part into a C.S thread personally. Then we can jump into the RP. And any questions you have throw my way, I'll answer as best I can.

Looking forward to RPing with you two again if you like the idea.

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[REQ] [F] The Forsaken

Post by Random Accel » Wed May 30, 2018 1:12 am

Name: Eeasa Ellium [Ee-ay-sah El-lee-uhm]

Age: 22

Race: Homo Sapiens Sapiens

Crime: Murder

Profession before exile: blacksmith


Personality: Eeasa is the epitome of egocentric, all her thoughts and actions revolving around what she gains and loses. She does also seem to have a low boiling point, quick to be angered but also quick to cool down afterwards.

Bio : Not much is known about Eeasa's early stages of life. Rumors were that Eeasa's parents went down with their house in a huge forest fire, leaving Eeasa with the ashen remains and wild animals. Eeasa was later picked up by an old blacksmith, at the age of 3. How she survived three years by herself remains undocumented. Treating Eeasa like his own child, the old blacksmith took in the young girl into his household, not knowing what fate this would bring upon him.

life from there was fairly uneventful. Eeasa grew up to learn and take over her stepfather's profession, and melded into the town relatively well. Yet all that was until the king ordered the old blacksmith to come see him.

It turned out that the old blacksmith was renowned for his talents, and the king needed weapons made so that he could declare a war against a neighboring kingdom. Sadly, the old blacksmith for some reason declined the offer, and the king beheaded the man.

Enraged, Eeasa realized she was all alone again, and vowed not to trust anyone's good will; including those in her town. She searched long and hard for the King's messenger who came to take the old blacksmith, and murdered him with her hammer she used to make steel products.

This wasn't all. At the age of 22, Eeasa was caught for treason- trying to kill the king. She was sent to the cross, where her punishment was held. She was forsaken. Interestingly, Eeasa claims that she did not attempt treason, and that her only offense is murder on the messenger.
Last edited by Random Accel on Wed May 30, 2018 1:12 am, edited 3 times in total.

TheDarkOne
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Re: [REQ] [F] The Forsaken

Post by TheDarkOne » Wed May 30, 2018 9:35 am

Name: Asgear of Nordgard


Age: 38
Race: Nordheim Human

Crime(s): Rebellion against the Emperor, Assassination of the Royal Bloodline, Heretic of a False God

Profession before exile: Priest

Personality: When he was young, Asgear was haughty, ambitious and a lecher. His position as a priest allowed him to take advantage of those who sought the blessings of his god Drakosgir, a frost dragon said to be the first of his kind in the frozen north and considered a god of calamity. While Asgear never truly invested himself in his religion until after the conquest of Nordgard by the Emperor, he did enjoy reaping in its benefits.

However in his old age, and during his exile from the Freeworld, he has been humbled. Quiet, reserved and wise, he freely shares what he knows about the Haunted Lands, and prepared new Forsaken for the harsh road ahead. Quite sombre in nature, he has more or less accepted that he will never escape his exile, unable to venture further afield without the aid of allies, which were lost to him many years ago.


Bio: Asgear was born in the land of Nordgard, far to the north where the winter chill was always present. The Nordheim people were warlike, and their traditions of battle and fierce combat prowess had allowed them to fend off the small expeditionary forces the Imperium sent their way. In truth, the Imperium were not interested in Nordgard. While they did have large deposits of iron, they saw little point in fighting a long, bloody war in snowy terrain which favoured the Northerners, sending armies their way only to punish Nordheim raids. To separate the nations, the Imperium build the Bulwark, a huge wall lined with mammoth black stone towers topped with flames to keep out the Nordheim and to keep an eye on them. So it would remains for 20 years.

Having an uneventful youth, Asgear joined the Priesthood of Drakosgir, after his parents could not afford to feed all their sons. It was here where he learned to fight, as all priests served their High King Ragnar in his military campaigns. After excelling in his studies, he would go on to become a High Priest, learning the word of Dracosgir, training which would assist him later in life. When he turned 17 however, meteors rained down from the sky, containing a rich and rare material that now littered the northern snow fields. Called Star Metal by the Nordheim, the weapons they made were fantastically durable and always retained an edge, and the armour was able to withstand the strongest blows. They gave off a faint blue glow, and the blacksmiths of the north began to work the metal deposits. However the impact did not go unnoticed by the Imperium, and when their spies reported back of legendary weapons made from the metal, the Black Legions crossed the Bulwark. The Nordheim resisted bravely at first thanks to their star metal weapons and armour, but eventually they were pushed back to their capital of Asagarath. Asgear would be wounded in this battle, which would go on to kill High King Ragnar and rout the remainder of the Nordheim forces. After installing a new governor and setting up mining camps to retrieve the ore, the Black Legions returned south to aid the Imperium in its other wars, as the Emperor tried to finish the conquest of the known world.

After recovering from his wounds, Asgear joined a resistance of Nordheim who continued to battle against the Imperium. Sabotaging the shipments of star metal and assassinating officials in the north, their numbers eventually swelled until they could begin an all-out rebellion. Not willing to deal with the rebels, the Emperor sent 3 legions to crush the upstarts, and while the rebels were able to use guerrilla warfare for a time, they were ultimately trapped when the legions surrounded them at the Ring of Blades, a monument to the first kings of the Nordheim united under the first High King made up of 7 massive stone swords implanted into the ground and build against the Black Crags, a snowy and impassable mountain range. It was here that Asgear prayed, using the words he had learnt at the temple, and Drakosgir answered. Feeling the power of the god pulsing through him, Asgear threw his hands to the air and summoned the Avatar of Dracosgir, who came from above and wiped out the legions, and smashed through the nearby portion of the Bulwark before dissipating.

Spurred on by their victory, the rebels stormed into the Imperium and torched many towns and even at one point threatened the capital of the Imperium, the Golden City. As they infiltrated the capital, they unknowingly walked into a trap. Surrounded by the returning Black Legionnaires, Asgear tried again to summon the Avatar to no avail, realising it was only due to their close proximity to the Temple of Drakosgir that he answered last time. As the rebels were slaughtered, Asgear escaped with some fellows into the Golden Keep, capturing the Emperor's nephew and neice, demanding free passage. When they realised that the Emperor was more interested in dealing with them than retrieving his family members, Asgear slit their throats before they could be captured. Their trials were short, and they were banished to the Haunted Lands. After being freed by a passing warrior, one who did not wear a collar, he told them to seek their answers north if they wanted to escape. Forming a small tribe, the group of ten or so explored the land, getting into some conflict from other tribes as well as being shunned from the Forsaken Cities that has been set up over hundreds of years by exiles. For weeks they searched the Southlands, enduring the massive sandstorms that would choke Forsaken and whip the flesh from their bones. When they tried to cross through the maze of tunnels that led through the Mountains of Madness, they were attacked by the undead. While they lost some to the hordes of skeletons and ghouls, it was the undead wyvern that laid waste to the party. It's breath was noxious fumes, A corruption that seeped into the body and poisoned it from the inside. With his fellows dead, Asgear returned to the south, building a home for himself between the oasis and the desert. Over the years he would venture into the desert every day and free any new Forsaken from their crosses, eventually learning when the Imperium would exile men and woman to save himself pointless trips. His hope was that one group would accept him into their tribe to try and push north to find answers, but while they were thankful for his help and advice, none trusted him like they trusted those who shared the cross, fearful Asgear may be an Imperium spy trying to lead them astray. After a decade of trying and surviving, Asgear accepted his fate and gave up on ever being accepted into a tribe, expanding his home and freeing the Forsaken every cycle. He became known as the Saviour throughout the Haunted Lands, and raiders, tribes and the Forsaken Cities left him be, each of them likely remembering the day when he cut them from the cross. Now you rest in his home, as many have before you.

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