[REQ] Blades of Humanity

RP here if you don't want to worry about guidelines or length. (4 sentences or less per post, on average.)
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Archer_Algren
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[REQ] Blades of Humanity

Post by Archer_Algren » Mon Jan 08, 2018 1:43 pm

Humanity has fled to the stars to avoid getting caught in the crossfire between two warring alien races, one of the colony ships, the White Whale, has landed on the Planet Mira and established the Colony of New Los Angeles, and to protect themselves, the organization known as BLADE was formed to act as the colony’s defence force and monster exterminators, now, as a recently awoken colonist from the cryo pods, you are drafted into BLADE to serve New Los Angeles as Humanity’s blade.

Rules: the usual

Divisions
There are eight different divisions within BLADE, each with their own objectives.

-Curators: They pioneer and survey Mira's various locations, and collect materials.

-Harriers: Their goal is to defeat dangerous monsters. They’re more proactive in hunting down monsters.

-Interceptors: They are in charge of creature subjugation. They are also bodyguards for the survey teams and rescue New Los Angeles citizens. Unlike the Harriers, which make preemptive strikes, the Interceptors are described as "More of a defense".

-Mediators: They aim to resolve problems between citizens of New Los Angeles. They are the peacekeepers of the colony.

-Outfitters: They support the development of the Arms Manufacturers, developers of weapons for both Skells and infantry.

-Pathfinders: They are pioneers and trailblazers in charge of establishing Data Probes to expand the FrontierNav.

-Prospectors: They aim to maintain peoples' livelihoods by exploring Mira and securing resources. Their main duty is collecting minerals.

-Reclaimers: They search for and recover parts of the White Whale scattered about Mira, and recover lost items from the battlefield.


Skells
Skells (from the word exo-skeleton) are weaponizable mechs. Skells rely on fuel to power them, and can be used in battle at any time, mostly against larger creatures.

Skell Types
There are three types of Skells: light, medium and heavy. Each type has different models with specific characteristics and features.

Light Types
The Light Type Skells have low HP, but make up for this with their high Accuracy, Evasion, and excellent mobility during combat. They have a low fuel capacity, but low fuel consumption during flight.

Medium Types
The Medium Type Skells are well balanced and easy to maneuver. They have highly durable armor for each part of their body, making these individual parts difficult to destroy.

Heavy Types
The Heavy Type Skells have the highest HP and Physical Defense. They have the highest fuel capacity, making them a good choice for pilots who use powerful weapons that are high in fuel consumption. In turn, because of their weight, they have poor mobility during battle. They also have high fuel consumption during flight.

BLADE's Skell Models
There are seven types of Skells which can be purchased from BLADE:
The Formula, the Verus and the Urban models which are Light Type Skells.
The Lailah and the Inferno models which are Medium Type Skells.
And finally The Mastema and the Amdusias models which are Heavy Type Skells.

Formula Model
Image

Formula Vehicle Mode
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Verus Model
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Verus Vehicle Mode
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Urban Model
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Urban Vehicle Mode
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Lailah Model
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Lailah Vehicle Mode
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Inferno Model
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Inferno Vehicle Mode
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Mastema Model
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Mastema Vehicle Mode
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Amdusias Model
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Amdusias Vehicle Mode
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Application Base Format

Name:

Age:

Gender:

App:

Division:

Skell Type:

Bio:
Image

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Samuelle66
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Re: [REQ] Blades of Humanity

Post by Samuelle66 » Wed Jan 10, 2018 8:13 am

Application Base Format

Name: Samuelle McCree

Age: 35

Gender: Male

Division: Harriers

Skell Type: Lailah Model (Gun metal black and white Digital Camo)

Bio: Samuelle before current events was a First Sargent in the US Army Specialising in CQC and Skell melee Combat. He volunteered for the mission seeing as he was 35 with only the Military in his life.. no kids, no wife well at least not anymore. Needless to say Sam needed a change of pace and Heading out to space unknown seemed right down his alley. So he set off with nothing but his .45 and his Cigarettes.
Samuelle sports a very aggressive combat Style, while outside of combat he is relatively calm and cool. But he's incredibly stubborn 😂

Appearance:Image

Mech Weaponry: Lailah Vanguard Variant
Sporting a sword made out of the Hardest plasteel available. Normally a 2 handed sword the sword is while activated it is coated in Plasma making it a very dangerous weapon. Other than that it carries a revolver style one handed Shotgun and fist mounted SMGs. The Vanguard model excels at High speed close quarters combat.
Image
Last edited by Samuelle66 on Mon Jan 15, 2018 8:03 pm, edited 4 times in total.

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Archer_Algren
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Re: [REQ] Blades of Humanity

Post by Archer_Algren » Wed Jan 10, 2018 8:16 am

Samuelle66 wrote:
Wed Jan 10, 2018 8:13 am
App: (I don't know what to put here)
Your character appearance.
Image

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Samuelle66
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Re: [REQ] Blades of Humanity

Post by Samuelle66 » Wed Jan 10, 2018 8:27 am

Done 😁

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Archer_Algren
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Re: [REQ] Blades of Humanity

Post by Archer_Algren » Wed Jan 10, 2018 12:16 pm

Accepted then.
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Archer_Algren
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Re: [REQ] Blades of Humanity

Post by Archer_Algren » Sun Jan 14, 2018 12:53 pm

I’m gonna bump my RP’s with funny comics so that people will give them a read:
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Image

AmbienceFTW
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Re: [REQ] Blades of Humanity

Post by AmbienceFTW » Sun Jan 14, 2018 2:32 pm

Just dropping in. I love mecha. I love sci fi. I love battling monsters. I am IN.

Also, nice comic. This is the first RP I'll be participating in though, so please forgive me for any noob mistakes I make.

I will post my character later when I have the time, busy with rl atm.
The sand is all consuming, and it's gonna cause a LOTTA DAMAGE.

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Archer_Algren
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Re: [REQ] Blades of Humanity

Post by Archer_Algren » Sun Jan 14, 2018 2:50 pm

Sure thing, if you have any questions about the setting, let me know.
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AmbienceFTW
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Re: [REQ] Blades of Humanity

Post by AmbienceFTW » Sun Jan 14, 2018 3:11 pm

I do, actually.

1.) Can any class of Blade own and pilot a Skell, or are only certain classes allowed to have one?

2.) How much can you customize a Skell, for example, can you specify custom weaponry, a transformation mode (I'm thinking fighter jet), it's strengths and weaknesses, etc? And how big are they, generally speaking? If they're based on power armor and transform into vehicles I assume they are roughly semi-truck sized.

3.) You mention Skells can "be used in battle at any time" - so how would you get one when Godzilla shows up in your neighborhood? Do you run to the hanger and hop in? Does the Skell teleport to you or drop from orbit ala Titanfall? Do you pull it out of your pocket?

4.) What sci-fi setting would you say your setting's technology level is closest to, just so I can get a better picture of what daily life is like?
The sand is all consuming, and it's gonna cause a LOTTA DAMAGE.

Reznik
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Re: [REQ] Blades of Humanity

Post by Reznik » Sun Jan 14, 2018 6:48 pm

I'm also interested. My question is though do we have to use the Skells provided or can we have a custom built variant?

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