[CS] ARC Academy: School For The Gifted

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anotherbabyrose
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[CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Mon May 07, 2018 11:40 pm

SPOTSSSSSSSS: I'll add or remove some according to how many people I get.

ALPHA DORM:
1) Nadine Mathews - ALPHA DORM LEADER - anotherbabyrose
2) Mizore Akuma - Veilstar
3) Hiyana Tunjian - KittycatCookie
4) Tommy Vice - Rothus
5) Kat North - anotherbabyrose
6) Jocelyn Madien - Monika

BETA DORM:
1) Raylee Howard - Rothus - BETA DORM LEADER -
2) Darcy Louise Hemingway - Water
3) Dorothy “Dottie” St.Martin - Darlington_Wilde
4) Merrick Hanna - MC_Middy
5) Laia “Urchin” Shungle - Mama Knows Best
6) Shion Amaru - Veilstar
7) Nia Hopfen - KittycatCookie

OMEGA DORM:
1) Gretl Schwyz - Mama Knows Best - OMEGA DORM LEADER -
2) Siren Aira - Monika
3) Vincent Miller - PieHostage3_14
4) Samuel Hold - ScorpiBun
5) Torak Sooyah - FafnirTheDragon
6) Matthew McCarty - MC_Middy

_______________________________________________________________________________

SCHEDULES:

* Beta Dorm *
Breakfast
Weaponry - Mizore Akuma/Darcy Hemingway
Lunch
Ability & Combat Training - Nadine Mathews/Merrick Hanna
Meditation - Hiyana Tunjian
Break
Education on The Physical Plane - Unknown
Dinner


* Omega Dorm *
Breakfast
Ability & Combat Training - Nadine Mathews/Merrick Hanna
Lunch
Weaponry - Mizore Akuma/Darcy Hemingway
Meditation - Hiyana Tunjian
Break
Education on The Physical Plane - Unknown
Dinner

_______________________________________________________________________________

Roommates:

Alpha Dorm:
Nadine Mathews - Hiyana Tunjian
Tommy Vice - Mizore Akuma
Kat North - Jocelyn Madien

Beta Dorm:
Raylee Howard - Merrick Hanna
Darcy Louise Hemingway - Dorothy St.Martin
Laia Shungle - Shion Amaru
Nia Hopfen -

Omega Dorm:
Gretl Schwyz - Siren Aira
Samuel Hold - Torak Sooyah
Matthew McCarty - Vincent Miller

_______________________________________________________________________________


The Headmistress
Name: Headmistress Crow
Age: 36
Gender: Female
Year: She's in charge of the place.
Dorm: Has her own quarters.
Abilities: She'll smother you with her tits if you misbehave.
Weaknesses: Alpha's.
Personality: Headmistress Crow (or "Cow" as many students refer to her as) is, for the lack of a better word, a bitch. She's selfish, mean, she has no respect for the students or the rest of the staff. She only cares about covering her ass for all the wrong things that she does at Arc, she repeatedly will threaten students and even egg on things like fights and ditching. She does not care about her job, and one day hopes to go up the totem pole and work for the government, seeing as Arc Academy is a government school. She may or may not be secretly sleeping with her boss, and she greatly enjoys being told how beautiful she is.
Bio: Too lazy rn
Appearance: Image
Last edited by anotherbabyrose on Thu May 24, 2018 6:12 am, edited 23 times in total.
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Re: [CS] ARC Academy: School For The Gifted

Post by Darlington_Wilde » Tue May 08, 2018 1:08 am

Character Sheet:
Name: Dorothy “Dottie” St.Martin
Age:15
Gender: Female
Year: Second
Dorm: Beta
Abilities: She can ease someone else’s pain by kissing their forehead. She mostly uses it for if someone or something is close to passing away, she can ease their pain so they pass quickly and quietly without pain. With the same kiss on the forehead, she can also heal people as long as they're not on the brink of death. She can also manipulate the dead by speaking to them, or conjuring spirits when she needs to.
Weaknesses: In order to ease someone else’s pain, she has to transfer it to herself. To heal someone, she has to use her own life force which is very draining. Also the dead can be cruel and whisper horrible, vile, things to her which causes a lot of emotional distress.
Personality: Dottie is a high spirited girl, whimsical girl. She’s an old soul and has a love for all things vintage. She’s very happy go lucky, is super talkative most times, and is easy to get along with for the most part. She can come off as a bit off to strangers, but she doesn’t pay them any mind.
Appearance: Image
”We are all in the gutter, but some of us are looking at the stars.”

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anotherbabyrose
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Re: [CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Tue May 08, 2018 4:42 am

Monika wrote:
Tue May 08, 2018 3:28 am
Name:
ImageSiren Aira
Age:
Image15
Gender:
ImageFemale
Year:
ImageFirst
Dorm:
ImageOmega
Ability:
ImageSiren has the ability to use elements that she comes in contact with. In order for her to use fire, she has to be burned. In order for her to use electricity, she has to be shocked. She would need to carry around parts of the elements to be able to shift element on her own. The only exception of this is the elements that are connected to her emotions. When she gets angry, she goes into fire mode, when she's sad she goes into water mode, and when she's really happy, flowers tend to pop up. She burns out a lot quicker when her emotions are in control.

ImageListed Below are her elements, and the most common way she will access or try to access the Element. Some elements are difficult to achieve (Nature, Ice), while others are somewhat impossible unless she was hit with it by another student (Dark, Electric).

ImageFire (Lighter)/Red
ImageAir (A pocket fan)/Pale Green
ImageWater (Water Bottle)/Deep Blue
ImageEarth (A Rock)/Brown
ImageNature/Plant Life (Generally a flower. Has to be living)/Green
ImageLight (Bright Flash of Light. Flashlight doesn't count)/Gold
ImageDark (Be in the dark. This Element is only accessible in the dark as of now)/Black
ImageIce (Ice Cube)/Pale Blue
ImageMetal (Silver Pendant)/Silver
ImageElectricity (Has to come in contact with live voltages)/Yellow

ImageShe generally keeps a lighter, water bottle, and a small rock on her. She wears a silver pendant.
Weaknesses:
ImageShe has to come in contact with the element when she wants to decide to use it. if she is restrained, or isn't near anything, she can't use it. The other part of the weakness is that if she's hit with an element that opposes the one she's in, it is pretty much nearly paralyzing pain for a good few seconds leaving her open. So if she's ganged up on, or someone's figured out her ability she can essentially be forced into one element and hit with the opposite element. Because her hair and eyes shift to the color associated with the element, it's always a tell-tale sign of what element she's currently in.
Personality:
ImageCalm and always helpful, Siren does what she can to make sure her friends are taken care of. She doesn't like to see people upset and will try to cheer them up. She is also a hard worker and tries her hardest. Siren studies on a regular basis, usually every day when she gets home from school, and when she has free time in the library. Ontop of that, she does take care of herself, making sure that she stays healthy and not miss any school.

ImageDespite that, she likes to have fun, and only very slightly has disregard for the rules when it comes to them getting in her way of having a good time. She tends to calculate the Risk/Reward and determine whether or not it's worth getting in trouble for, if she can't get out of getting caught.

ImageOf course, she now has to figure out what she needs to do to get through this new school as painlessly as possible, so the adjustment is going to be rough. She's still going to do everything she can to be a good student. It just hasn't sunk in that all of her hopes and dreams for the future have been shattered.
Appearance:
ImageImage
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Re: [CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Tue May 08, 2018 4:43 am

Veilstar wrote:
Mon May 07, 2018 10:44 pm
Hope she's alright!!^-^/

Name: Mizore Akuma aka "Nightmare"

Age: 16

Gender: Female

Year: Second Year

Dorm: Alpha

Abilities:
Nightmare: This ability is slightly more complex than some would realise. It's both a physical and mental ability but most only know it's physical traits. In essence if one looks into Mizore's eyes their nightmares can come to life! Meaning creatures from the darkest parts of your mind can walk and interact with you. Or if it's a situation you'll be trapped in that situation until you can conquer it.

Shadow step: Mizore is able to teleport within a burst of black mist. She's able to travel short distances usually using this power in close quarters combat or to dodge attacks. Every time she enters and exits her teleportation she's surrounded by a black shadowy mist. Those that are near or right next to where she exits feel a burst of cold air run through them.

Weaknesses:

Nightmare: In truth Mizore can accidentally hit herself with a nightmare. Aim a reflective surface right and she'll look into her own eyes and be trapped in a nightmare. This also takes a lot of energy to use and of its broken Mizore can be left exposed and exhausted, but few can conquer there nightmares.

This ability is pretty much always active and so she has to wear a mask. It's part of the security measure she doesn't just go killing people with their nightmares or have random nightmares walk the halls.

Shadow Step: It can't be used while Nightmare is active and wears the user down if done in quick bursts. To many jumps and she'll be left with no energy or may trap herself in a wall.

Personality: Mizore is one twisted cookie in the short and sweet of it. She's a high level sadists and enjoys watching others be in pain. What gets her off the most is her love for watching people in fear. There's just something about it, the look in their eyes and on their faces. It sends pure joy and excitement through the young girl. Besides that she can be relatively friendly and not prone to use her power if you are on her good side. The enjoyment she gets from causing pain and suffering tends to drive others away. So of course people fear her and she just eats up that fear and loves causing more of it.

Bio: (Optional)

Appearance: Image


Image
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Re: [CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Tue May 08, 2018 11:24 pm

MC_Middy wrote:
Tue May 08, 2018 4:00 am
Name: Merrick Hanna

Age: 18

Gender: Male

Year: Third Year

Dorm: Beta

Abilities:
Perpetual Happiness
The user is completely immune to any form of apprehension, allowing them to constantly remain calm and easy going in any situation they find themselves in. Anxiety, fear, worry, and concern are emotions that never seem to reach the user, allowing them to keep a clear head and remain in a state of absolutely tranquility no matter how dire the situation. Torture has no effect, as the user will remain eerily calm even when force to go through the most painful of experiences.

The user does not give into temptations or corruptions of any kind, attempts to brainwash, corrupt via abilities, or seduce the user results in failure.

The user is not immune to mind bending and emotion altering abilities, however their ability gives them an extremely high resistance, as it will cause them to ignore certain instructions, or negate certain emotions.

Ice Fire
The User is burdened with the impossible combination of a raging blizzard and a blazing fire taking place within their body. The first stages of this ability is agonizingly painful, the two conflicting elements warring against each other inside the user’s being until they have settled and fused together. It’s awakening causes intense pain, illnesses brought on from the cold, scalding burns, and frostbite. The body rapidly changes temperatures, keeping it from ever adapting to its situation while the ability is settling.

The user can manipulate violet, freezing flames, shaping them and controlling their intensity to the user’s liking. These flames cause a less dramatic reaction to what happens to the user when it makes contact with a target. The feeling of blistering cold mixes with hellish flames, creating an indescribably painful assault.

The visual effects caused by this ability seem arcane, completely defying all logic. Creating boiling hot water that’s cold to the touch, candles that melt wax yet emit cold air, and its ability to incinerate people and objects, yet whatever is incinerated reduces to snow.

The ability grants immunity to both cold and heat to the user, as their body has evolved thanks to the extreme trial they were put through from the awakening of the ability.


Weaknesses:
Perpetual Happiness
Strengths of the ability cause them to keep a clear head and organize thoughts, even when in the most stressful situations. However the weakness is rather obvious, the user can not gauge the seriousness of scenarios, meaning they don’t know when they’re clearly outmatched, they are incapable of seeing when they are going to die.

Ice Fire
Simply put, this ability is dangerous to anyone involved with it, especially Merrick. When not kept in control, or used carelessly during battle. The element will spin out of control and cause serious damage to Merrick if misused. Therefore Merrick’s attacks are normally widespread powerful explosions meant to end the fight quickly.

Personality:
The Merrick that you see on most days is, in truth, his usual personality just anchored down.

Merrick is naturally a laid back and chill person, an outgoing individual who seems to have no problem making friends. He like to resolves problems peaceful rather than fighting others, and even when forced to fight, he has a bad habit of holding back.
He’ll mostly pass the time conversing with whoever is close by, reading a good book, or napping if that’s all that’s left.
(Short personality, his ability tells you just about everything.)

Appearance:
Image
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Re: [CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Tue May 08, 2018 11:25 pm

Water wrote:
Tue May 08, 2018 8:28 pm
Name:
  • Darcy Louise Hemingway
Age:
  • 16
Gender:
  • Female
Year:
  • Second
Dorm:
  • Beta
Abilities:
  • Dark Entity- Darcy can produce black tentacle-like limbs from the base of her back, which can be used to attack or affect the world around her and also morph into other shapes. The strength of these appendages greatly varies each time they are produced. It is generally observed that in darker environments they thrive better, becoming far stronger and often physically larger. Although darker environments are shown to be more effective in strengthening the entities, emotional darkness seems to work too.
    As without any darkness Darcy wouldn't be able to produce the appendages, her body has attempted to solve this issue by creating another entity in Darcy's mind separate from her normal psyche. One part has control over her abilities and the other control's the rest of her. These two sections often are able to manage with each other.
  • Strong Minded- Not much can be said about Darcy herself, however the Entity is where things get interesting on the terms of physiological damage. The dark side of her mind fears nothing and cares for nobody. It's main goal is to survive and get it's host out alive. It is able to choose which side of her receives the emotional damage, often it chooses itself as it is able to handle the damage better. This means that attacks like mind control, seduction and hallucinations are less effective on Darcy, and rarely carry over
Weaknesses:
  • Dark Entity Weakness- In bright conditions the Entity is made weaker. So if the brightness exceeds the limit that the Entity can handle, the appendages will be absorbed back into Darcy's body.
    The Entity and Darcy have to compromise in order to live properly together, although this doesn't always happen. Often arguing with each other internally, The Entity can get frustrated and attempt to harm it's host, usually with strangling. This has happened very few times, however.
  • Strong minded- As mentioned above, the Entity is irritable and hard to control. So when angry that Darcy isn't doing enough or being irritating, it can aim all the physiological attacks directly to her.
    Even if this doesn't happen, an attack can still damage the Entity so much that it lashes out against Darcy. Or even the absorption of the attack can fail and reflect the damage onto Darcy, doing the exact opposite of what the ability is meant to do.
Personality:
  • Surprisingly, for someone who looks like sweet death and has an angry monster of tentacles living inside her, Darcy tends to be a pleasant person to be around. She works hard and strives for improvement. Rarely does she ever want to start fights and is very peaceful for the most part, it's the Entity who loves to fight, not her.
    Although she often locks herself up in fear of hurting others with her abilities, Darcy is a very social person who greatly enjoys spending time with friends and those she loves.
Appearance:
  • Image
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Re: [CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Wed May 09, 2018 3:32 pm

Vittorio13 wrote:
Tue May 08, 2018 7:05 pm
Name: Samuel Hold

Age: 16

Gender: Male

Year: Second

Dorm: Omega

Abilities:
  • Levitation: Samuel's main ability is levitation which he uses almost everyday. He can levitate, grip and maneuver objects using only his mind. It is as simple as that.
  • Psychic ability: Samuel can see, hear and talk to ghosts and can also peek into the ghost realm when he focuses. He can spiritually project his consciousness out of his body when he sleeps and sometimes even when he is conscious, but st the moment he does that, he faints. He can also open the door to the ghost realm but he never tried it because it can be very exhausting and dangerous. This ability isn't something he controls.
Weaknesses:
  • Levitation: Samuel can use the levitation ability a lot of small times in a day but when he constantly uses it without stopping he will get a nose bleed and his head will start to hurt. If he uses the ability on something heavy and really hard to lift he can also faint.
  • Psychic ability: This ability isn't something Samuel can turn on or off and that is why he sometimes seems crazy because he is often talking to ghosts around him. There are bad ghosts that were also psychic who have the ability to take Samuel's body over so he can't control it. That usually happens once a year but when it does happen it's fairly hard for him to take control of his body.
Personality: Samuel is an introvert to people he doesn't know. He will often appear cold, mean and shy but that is if you don't know him. He has a big heart and is always there to help his friends and family. In a group he is often the one who is either the funny one or the silent/creepy one. He knows when to be funny and sarcastic and when he has to be serious, something a lot of people don't really know.

Appearance: Image
Last edited by anotherbabyrose on Thu May 10, 2018 5:20 am, edited 1 time in total.
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Re: [CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Wed May 09, 2018 3:34 pm

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Re: [CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Wed May 09, 2018 3:36 pm

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Re: [CS] ARC Academy: School For The Gifted

Post by anotherbabyrose » Wed May 09, 2018 4:04 pm

anotherbabyrose wrote:
Wed May 09, 2018 4:01 pm
Name: Nadine Mathews
Age: 17
Gender: Female
Year: Fourth
Dorm: Alpha
Abilities:
Illusionary feelings: Nadine has the ability to create an illusion of certain emotions on people just by being in her line of vision. She's limited to one person at a time and she can create joy, drowsiness, numbness, and pain.
  • Joy: When Nadine creates joy, it'll automatically affect the person. Her ability and the emotions she inflicts are immediate, and although the affected will revert back to their original state once she stops, it's difficult to fight her as the fullness of her ability will be concentrated on them.
  • Drowsiness: Drowsiness is an emotion that Nadine tends to use on those that become heated and cannot be controlled. The feeling of drowsiness is exhausting, and the affected will feel as if they haven't slept in three days. Their bodies will feel heavy, tired, and their eyes will burn from the imaginary lack of sleep. She can continue this emotion until her victim does fall asleep and then continue it to keep them unconscious for however long she desires.
  • Numbness: Numbness is an emotion that Nadine uses to help people who are in physical pain. Nadine can control the feeling of numbness to a certain limb, or all over the body. She's stronger than any painkiller, and during this state, people have reported feeling a sort of high. Once stopped, any current pain will continue as her ability only works while she's present and concentrated.
  • Pain: Pain is the last emotion she can inflict on her victim, and the most rarely used. It physically does nothing to them, as Nadine only has the ability to trick the mind into thinking there is any emotion, but while the person is under her concentration it will feel very real. Nadine can control how much pain she inflicts on her victim. At its highest, the pain that Nadine inflicts is described as being like "burning" inside, but she can lower it down to certain levels. She can make it as low as the pain of a broken heart, to the feeling of a heart attack, or to being burned alive from the inside. This pain is strong enough to incapacitate someone into a helpless target, although when she stops how long it takes them to recover depends on their strength and health.
Teleportation: While we've all heard of the classic teleportation -- disappearing and reappearing elsewhere -- this is a new take on teleportation. Nadine can teleport objects and people to almost any location as long as she's been physically there or she has a photo of the location. She, herself, cannot teleport.

Weaknesses:
Illusionary Feelings: Nadine's main weakness is that while she's causing these illusionary feelings, she's completely vulnerable. It requires all her attention and concentration to be able to use her ability and therefore she can't focus on much of anything else. Using too much of her ability will also drain her immensely, the illusionary feeling of Pain will drain her the most and the fastest. She can also only concentrate on one person at a time.

Teleportation: There are two weaknesses to this ability. She cannot teleport many things at once, and she has to be touching the person/thing in order for it to work. It also needs her full concentration, leaving her incredibly vulnerable. If she's not concentrated she can accidentally send the objects/people to the wrong destination or not at all. So far she can only teleport up to two people and only small objects.

Personality:
Strong is one word to describe Nadine. Other words might be calm, sweet, and honest. Seeing as her ability relies so heavily on emotions, it's easily triggered by her own. Getting upset might lead her to cause someone unintentional pain, which is why she has mastered herself and her emotions over the years. She's usually the one with her head screwed on straight, making sure to remain calm in difficult situations. She tends to fall into the Leader position no matter what it is that she is doing, something that she doesn't mind at all seeing as the girl detests being bossed around.

Even with her authority, Nadine is typically a very sweet and easy going person. She will continuously give people second chances, although she can be extremely hard on herself. She has a bubbly way to her that will make it hard for anyone to hate her, although underneath it all she's constantly fighting with her demons. She's extremely soft and gentle when the circumstances aren't calling for her to be strong, something that will often lead people to take her as a weak leader. Quite contrary, Nadine has no problem yelling her head off at someone who deserves it. Or quickly ditching her sweetheart vibe to slap someone who is being a dick. Nadine is constantly striving for perfection, going as far as reading self-help books. Even as a child Nadine questioned everything. Being hard head, she's incredibly stubborn. She can become fixated on an idea to the point of obsession, not stopping until she has answers.

Appearance:
Image
Last edited by anotherbabyrose on Sun May 13, 2018 3:16 am, edited 2 times in total.
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