God, this and Reddit are the only place I still use that username... Shoot, on topic!
For those of you that remember ye olde Heroes and Villains RP and its sequel... This is not that. Sorrrrrrryyyyyyy! This is a "reboot" of sorts, though I plan to be more active in an antagonistic role this time, as well has having a lighter tone overall.
With all that out of the way, let me present to you...
The Rules(or as Barbarossa would say, "more like a guideline")
Disclaimer: This is in Open Range. There is no CS, and no application; simply jump in whenever you feel comfortable doing so. The rules below are to clarify premise and power-level, as well as ensure smooth sailing in this thread. You do not have to read them, but do so at your own risk as I might ask you to change your character.
- The first premise of the RP is "new heroes," meaning you should be able to explain how your power has been manifested in the past few months or so. This effectively rules out "Batman" and "Iron Man" like characters, who rely on highly-developed technology and large budgets as their "power;" "Hawkeye" like characters whose "power" is the culmination of their training and skill; and "Martian Manhunter" like characters whose background involves them being an alien/monster that was not raised in a normal Earth environment. This rule is to keep players on a similar level, monetarily, technologically, and experientially. As a recommendation, I'd vie for a more "supernatural" power rather than a "realistic" one. (Note: This does not mean your character cannot rely on technology, training, or being a mutant/alien--it simply means that any technology or training needs to be augmented by a power, and that mutants/aliens should only have mutated/realized their origin fairly recently. Examples of the former two would be a character with super-intellect engineering new weapons, or a black-belt in karate with super speed. Essentially, the basis of the character's strength should lie within the power. In the case of technology, this also means that any highly-advanced items should be developed in-RP rather than your character starting with an entire arsenal.)
- The power level, on the other hand, can be fairly high. I'd prefer if we kept things low-key, with more Marvel-esque powers, but since I'll be "GMing" this I can always throw more powerful baddies at the more powerful characters... I'd still prefer if everyone worked as a team though, since that is a secondary premise, so try to get a feel for the average power level before jumping in. Additionally, while it isn't required, consider giving your character exploitable weaknesses.
- Make a hero that is willing to co-operate. Again, a core premise is "Hero Alliance," so villains, anti-heroes, etc. and generally uncooperative characters go against that. More on this later, since I'll be enacting a Nick Fury-esque "I'm putting together a team" during the actual RP.
- I will be "running" this RP, so feel free to DM me character weaknesses, potential plot points, etc. By nature of this though, that means your character should try and be present for the scenes involved--this does not inherently mean I will force the plot in any one direction, however please refrain from opening up too many scenes on your own. A good example of this is character introductions: Many RPs have characters appearing all across the map; in this one try to appear near the main conflict so that you can jump into the main plotline ASAP
- The usual rules and courtesies also apply: No godmodding, allow other players a chance to response, consensual deaths only, etc.
Uhh... It doesn't really exist. In fact, superpowers didn't exist until now. Somehow, the stars have aligned. Mutants are waking up to new genes, illegal experiments are escaping from underground labs, and the occasional alien immigrant from a destroyed homeworld is coming of age. I dunno how, but you've found yourself with a superpower fairly recently.
As the name implies, you, the player, take on the role of the Hero in this story. In fact, everyone who joins should be set up such that they can easily fall into an alliance--therefore, sorry, but even the edgy guy needs to have a soft spot for new friends. With the premise out of the way, let's jump right into the plot!
The Story Thus Far (AKA the in-character part)
Just a normal day in Eastropolis. The sun shining bright enough to burn Apollo, tourists lazing on the beach as if the world was on pause, businessmen darting out of their air-conditioned towers to chow down on cheap hot dogs, and Florida Man fighting a giant insect in a desperate bid to save his own life.
Florida Man, sadly, is not a superhero. Like everyone else, he is a perfectly normal human male. From Florida. It's taking all he can to protect himself, so there isn't anything he can do to stop the giant bugs bursting out of the sands of the beaches. These monstrosities, with the body of an ant but the torso of a praying mantis, are attacking civilians indiscriminately. The few police officers close enough to notice are hesitant to fire their weapons, but it's not long before the sounds of small arms-fire fills the air.
Fortunately, or unfortunately, the bugs are drawn by the gunfire, and swarm the two state troopers. Standing on top of their car, any reinforcements they called will arrive an eternity too late. Gun in one hand and baton in the other, the buddy-cop pair patriotically make their last stand, protecting the people with their very lives...