Mat's Sand Castles

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Woodrugh
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tech

Post by Woodrugh » Thu Jun 25, 2020 10:46 am

.❱❱ MAISON & I.V.O.
ver.1.1.35
Integral / Utility / Concierge / NLUI / rOS / COMMS
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MAISON (lit. "House", Fr) is a unique personal assistence device capable of handling a variety of auxillary tasks for its user. It can process information, broadcast or recieve data, record sound, among other functions. Furthermore, it can update its software [SEE: "I.V.O."] on the fly.

The device is shoulder mounted[1], although it doesn't need any external mount. A motorized, segmented spine can articulate a wide range of motion to gently compress around the shouder/trap area while underlining adhesive pads prevent it from easily slipping off[2].

In its current version it has no inherent display capabilities, though a salvaged smartwatch display provides a limited feed while vibration based notifications take over on silent mode. MAISON can take over external projection devices in its VPN[3] to compensate.

On the back of the device are the battery and a collapsible antenna for interacting with its enviroment. Currently, the battery life is not optimal[4].


IVO [Intelligent Virtual Operator] is a software agent that can perform tasks or services for the user based on commands or questions. It operates through a Natural-language user interface that has limited learning ability. Originally a pet project, it was further developed over the course of July 2018 into a weak Artifical Intelligence for the STEMs where I.V.O. earned Woodrugh a second place. It serves as a direct means for interfacing with computer systems and other networked appliances.

Chiefly, IVO oversees the Lambda Laboratory and Woodrughs' residence for him; performing basic maintenance and ordering sub-routines. As its name implies it is perfectly capable of day-planning, route guidance and other quality-of-life tasks. The software is not housed at Proton Industries due to company guidelines, instead it networks with lab equipment in proximity through MAISON's hardware.

Woodrugh constantly tweaks and updates the software to his needs. His goal is to eventually, perhaps, create a fully operational Concierge Unit built from this weak AI. Something that is not conscious, but is orders of "magnitude" more intelligent than its contemporaries; a powerful, operator-oriented processing unit. Its code designed to adapt to the routines and personality of its owner, extrapolating a personality of its own based on an internally constructed psychological profile.

The final Comp/Con unit will approximate a real personal assistant, but when faced with novel situations will show its artificiality.
UPDATE LOG

Jun 2020
Jun 2020
Apr 2020
Fen 2020
Jan 2020

Nov 2019
Sep 2019
May 2019
Mar 2019
Jan 2019

Oct 2018
Jul 2018
Jul 2018
Apr 2018
Feb 2018


Footnotes:
[1]: SPINE CAN FOLD INWARDS FOR A PLACEMENT ON A FLAT SURFACE (END-TABLE, ETC.).
[2]: THE PADS THEMSELVES ARE NOT ADHESIVE, ONLY THE SURFACE THAT REQUIRES A SOFT ELECTRIC CURRENT TO FACILITATE CONTACT. THEY ARE CUSHIONED AND POROUS.
[3]: VPN UTILIZES DESIGNER POLYMORPHIC ENCRYPTION.
[4]: MAISON CAN OPERATE FOR 12 HOURS BEFORE NEEDING TO BE PLACED ON A WIRELESS CHARGER PAD.
"It's pronounced Woodrue."

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Woodrugh
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shoeses

Post by Woodrugh » Sat Jun 27, 2020 9:09 pm

.❱❱ ASTRO 1s
ver.0.1.22
Utility / Locomotion
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ASTRO 1s...


...
UPDATE LOG



Footnotes:
[1]: ...
"It's pronounced Woodrue."

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Ratcatcher
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Re: Mat's Sand Castles

Post by Ratcatcher » Sat Jul 04, 2020 1:08 pm

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THE RATCATCHER
REAL NAME: Calvin Rose.
ALIAS: Nightmarcher; Horned Devil; Man-In-Black; etc.

SEX: M♂

HEIGHT: ~6’2”.
WEIGHT: ~176 lbs.

BASE OF OPERATIONS: Undetermined.
RESOURCES: Who gives a fuck?
.
“LET YOUR INDULGENCE SET ME FREE.”, it whispered.
.

To be written...
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THE HURTWORLD PROPHET
Making of
BIO-WEAPON
noun
:a harmful biological agent used as a weapon of war.
"fears mount about smallpox as a bioweapon"

RANGE: Self.
COMPONENT(S): Psycho-Somatic.
DURATION: N/A.
The man calling himself Calvin Rose was experimented on at NAUKOGRAD-666 along with multiple others PLEX members. Unlike them, however, he wasn't brought in with the intent of studying powers. He was one of the subjects on whom these findings were to be tested on and as such has undergone an undetermined amount of surgical procedures.

It is unknown what the extent of the alterations done to his body is and Rose likes to keep it that way. Going even as far as to spread rumors and misinformation about himself and his capabilities.

One aspect of his quirks as discovered by PLEX is the presense of a sort of internal diagnostic function wrapped around his CNS. This alien gel-like entity that has completely replaced Rose's cerebrospinal fluid has been confirmed to have limited sentience. However, it does operate in symbiosis with the host body as a sort of secondary nervous system that responds to thoughts.

It is through this NEURO organism that the telepathic OP-1 can effectively supervise and tweak Rose's biological functions, turning pain into music or releasing adrenalin surges at will. OP-1 thus has supremacy over Rose's body should he reliquish control.

Physiologically, Calvin Rose is somewhat devolved and leaning towards the human's immediate predecessor. His body naturally produces 4 times more oxytocine, the 'social hormone', than the average human. Bones and joints seem to be just a bit bigger to make room for more robust muscle mass and tendons.

CAT scan' of Rose's brain showcase a smaller structure and less activity than an average.

This justifies his thicker, heavier skull and larger olfactory faculties. Chiefly, his frontal lobe is notably smaller, possibly cannibalized by NEURO, and should demonstrate lower levels of conscious cognition. However, the effect seems to be exactly opposite due to the symbiote's influence. A significant portion of higher conscious thinking and math is off-loaded onto the 275 mL of NEURO organism to provide enhanced higher cognitive and math functions. This is a synthetic super-genius circuit.

This is not to suggest that Rose is stupid when left on his own devices. Although he may score poorly on standardized IQ tests his unconscious mind are several orders more powerful than those of a human. This gives him an 'instinct' that dwarfs that of a human as he spends the vast majority of its life looking at a situation and guessing immediately. Usually guessing correctly. In a crisis, Rose is both a faster decision maker and a superior one. Human 'consciousness' doesn't absorb valuable space and resources, allowing the tightly packed neural tissue of the Ratcatcher's unconscious mind to work at rates no human mind can match.

To support this, his brain stem is much thicker than humans, packed with connective tissue and attaching to spinal columns as thick as a human male's wrist. This provides both superior protection as well as more room for nervous tissue. These tissues allow the dense pockets of procedural skills inside his brain to transmit more detailed information to muscles. This causes Rose, untrained and spontaneous, to be more agile than a peak human because even a peak human is limited by the information transfer rate of their spinal cord.

Due to the lack of evidence it seems all these changes were brought upon by the NEURO organism recreating suitable living conditions inside Rose. To this end, the thing has hijacked and reprogrammed the man's immunological tools so it can intelligently and quickly repair damage to their body.
.
DARK DETECTIVE
noun
:a stealth operative equipped to take on the modern world.
“huh?!.. must have been my imagination”

RANGE: Dim-mak.
COMPONENT(S): Haptic.
DURATION: Immediate.
As a credit to his pseudonym, Calvin Rose is a relentless man-hunter.

As the Catcher he cannot be bought, bullied, or intimidated, regardless of an antagonist's size, strength, wealth, or power. He is fully self-aware of his imposing nature and the effect that his own force of intimidation can have on others. He also seems to have more than thorough understanding of criminology and detective methodology which allows him to solve cases that would perplex ordinary investigators.

Rose is cunning and rather intelligent. He demonstrates more self-awareness than other vigilantes, allowing him to maintain his cool demeanor, especially under pressure, and not fall under the weight of vindicating himself. Admittedly, he actually thrives in duress.

An ultimate pragmatist, Rose makes an effort of making the most out of any situation. He isn't above taking some of the spoils of the criminals he busts to finance his vigilante activities. Money is money.

Calvin believes in no justice other than the one he can exact himself. To this end, he cultivated a blackguard skillset that makes him extremely proficient in stealth, prestidigtation, infiltration and escape artistry which is only augmented by creative use of his powers.

His maxims serve to make prepared for any situation. Rose will stretch several times over the course of a day, as well as stick to physical education and extensive martial arts training. The latter going to such an extreme where he will spar for hours on end and employ trainers who have augmented physical traits and eidetic kinesthesia.

a. Drysuit "CHAOSKAMPF"
Built from scrap by the Artificer with input from the Ratcatcher.

This uniform builds on a traditional foundation used by ancient japanese spies to bring something deceptively effective to life. It incorporates multiple verified crafting techniques enriched by the surplus of modern materials and fabrication techniques. This results in a masterful, durable yet lightweight espionage system with an animal theme.

Most uniquely, the cowl and cape exhibit several strange properties imbued by the Artificer's Propriokinésis. Chiefly, the outer of the helm and the entirety of the cape is made out of shadow itself. Shade imbued with mass that plays tricks on an observer's eye and legitimizes the monicker of Man-In-Black. Other than improve stealth, the vigilante can also achieve glide by calling upon Patron's gifts. The inner of the cowl is further proprio-transposed with a full military ballistic helm and several types of viewing goggles as well as gutted Proton Industries Active Noise Control headphones.
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  • Trilayer Protection
    Its design misleadingly simplistic, the conservative grays and blacks conceal an innovated concept used by the Oniwaban agents during the Edo period. Offering protection from both assault and from the elements. The most proximal layer to the skin is a comfortable skin-tight weave of yak fur and cotton that act as an impeccable natural insulator and allow the wearer to maintain a stable temperature even in frigid conditions. A secondary and main means of defense is provided by fine chainmail kusari, blunting most slashing and cutting intentions. Lastly, the dark body glove is composed of durable hemp woven into a twill formation to offer relative water abhesion and major resistance to wear and tear.

    Additional ceramic armoring pieces can be sloted on individually at the cost of reduced mobility and range of motion.
    .
  • Concealed Inventory
    The tenets of the Iron Code are upheld by the armor's intricate use of neatly concealed compartments for a broad range of shinobi tools. The obvious placement of shiny kunai along the belt and neko-te is intended to draw attention from an entire plethora of equipment and other throwables concealed along the suit. For example, the inside of the left forearm is actually a stealthy senbon holster. Other compartments contain medicines, poisons but also intense opiates and cannabinoids among an array of hidden blade mechanisms and grappling gear.

    Almost every piece of The Nightmarcher's weaponry has an inbuilt hollow hilt or a compartment for such purposes.
    .
  • Rudimetary Traversal Tools
    A sturdy holster adorns the uniform's hip, attached by clips to the larger belt. Tucked neatly inside is a simple pneumatic decompression device that can propel a grappling hook or an inserted throwable at high velocities with unparalleled precision towards the target. Completed by clawed hands and bladed soles of the feet, the wearer can easily scale almost any surface or at the very least force their way up to the top of an obstacle.

b. Utility Belt
For all intents and purposes literally fuckin' bottomless.
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c. The Beast
A veritable man-o'-war. This vehicle was the first proper investment into Ratcatcher's career. Much like his previous equipment, this one incorporates several different types of transport stacked on top of each other. Chief among them: a Lamborghini Huracán liberated from a Venezuelan drug lord and a 65 ton Israeli Mk IV Merkava battle tank.

This coupled with the internals of a F-22 Raptor allow for a surprisingly nimble engine of absolute destruction on wheels. In its cruise mode, the vehicle is capable of AT movement at high speeds with sufficient ballistic protection. For casual protection the car sports 4 mounted, automated machine guns capable of switching between 14.5×114mm and rubber ammo seamlessly.

Combat mode sees the vehicle rise up as wheels spread apart on limbs with the Merkava cannon manifesting from the right side of the engine bay as well as the passenger side of the cockpit.

The Beast sports some form of internal electronics as it can be remotely piloted by OP-1.
.

PLEX
Founded from the remnants of NAUKOGRAD-666's horrible children, PLEX is a diminutive shadow organization operating world-wide. Largely though their elected operative: The Ratcatcher, who has been sighted in Eastern Europe, France, Israel, Japan and lately even the US.

Little can be found about the command structure or even the confirmed existence of PLEX.

Most of the think-tank's resources are admittedly scavenged or emancipated and reverse engineered from the threats they face. A vast underground server-farm is one of their most guarded properites, providing surplus financing through data-mining and bit-coin trade. The logistical backbone of Ratcatcher's operation consists of several specialists that can be contacted through OP-1.

OP-1 stands for OPERATOR-1, a skilled telepath whose gifts are synaptic in nature. Conventionally, she would need to be in the immediate proximity in order to use her powers. This is circumvented through another member known only as PATRON whose power lies in making pacts that allow the sides of the 'contract' to pool their powers and skills. The Catcher acts as an extension of PATRON's power, allowing him to briefly invoke some of the PATRON's collected powers and skills.

The last cog that allows Ratcatcher to work the way he does is the resident quartermaster. ARTIFICER's power other than their inventive genius is propriokinésis, the supposed ability to freely rearrange properties of objects around them. Through the use of said propriokinésis they can create gadgets and tools that defy conventional laws of physics.
Last edited by Ratcatcher on Tue Jul 21, 2020 4:59 pm, edited 17 times in total.

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Reyn
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Re: Mat's Sand Castles

Post by Reyn » Sat Jul 04, 2020 1:22 pm

that looks very nice and very epic

pee pee

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The Spectre
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PP

Post by The Spectre » Wed Jul 15, 2020 5:59 pm

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𝔗𝔥𝔢 𝔖𝔭𝔢𝔠𝔱𝔯𝔢
REAL NAME: Unknown.
ALIAS: Ghost of Duskburg, Nightmarcher; Vengeful Dead; etc.

SEX: M♂

HEIGHT: ~6’1”.
WEIGHT: ~176 lbs.

BASE OF OPERATIONS: Undetermined.
RESOURCES: Who gives a fuck?
.
.
“MADNESS!”, they cried.
Image
PROPRIOKINÉSIS
noun
:the supposed ability to rearrange the properties of objects.
“he just caved in that guy's skull with solid air”
.

RANGE: Tactile.
COMPONENT(S): Psycho-Somatic.
DURATION: Unknown.
The Spectre's ability is easily mistaken for alchemy or other thaumaturgy. He has the power to combine the properties of several items into one - selectively transposing many objects into a state similar to quantum superposition. Items influenced by this power effectively become finely balanced tesseracts with unified spatio-temporal coordinates.

The overlaying of objects is the most direct application of Propriokinésis. In order to maintain functionality, layered objects must match up as precisely as possible.

Indirectly, Spectre can also 'pour' arbitrary amounts of qualities from one object to another and vice versa to freely manipulate the phase shift and state of his surroundings to for example impart elasticity onto asphalt by drawing it out of a nearby tire. Doing so causes affected objects to physically take on traits that are in the mix.

It is unknown how Spectre's power affects organic matter at this moment in time, although witnesses will regularly cite that Spectre can walk through solid walls. Therefore he may be able to affect himself at the very least or displays has extremely fine-tuned control over his power.

A largely secret facet of his power involves sensory input from his surroundings that fuels his ability to see properties.

This 'Abstract Vision' allows Spectre to see odd representations and aspects of a target's life. Through this extra-sensory lens, he appears to be able to percieve metaphysical occurences.
.
.
.
URBAN SHINOBI
noun
:a stealth operative equipped to take on the modern world.
“huh?!.. must have been my imagination”
.

RANGE: Dim-mak.
COMPONENT(S): Haptic.
DURATION: Immediate.
...
ppp
"TOHU WA-BOHU"

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Mat
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Zoo York, Zoo York

Post by Mat » Thu Jul 30, 2020 8:07 pm


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Mat
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Re: Mat's Sand Castles

Post by Mat » Thu Sep 17, 2020 2:41 pm

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THE VISITOR
REAL NAME: Unknown.
ALIAS: Golden-arm; The Man From Outer Space; Thunderer.

SEX: M♂

HEIGHT: ~6’8”.
WEIGHT: ~260 lbs.

BASE OF OPERATIONS: Undetermined.
RESOURCES: Universal.
.
“I am the Hammer, I am the mail about His fist.
I am the Spear in His hand.
Though we are lost, I am the Shield on His arm.
I am the flight of His arrows.
I am the Hammer.
I am the Sword.
I am the Shield.
I am a Soldier at the battle at the end of time.”
Image
WHEEL
noun
:the invention that changed the world.
“the wheel lives”
.

RANGE: Tactile.
COMPONENT(S): Psycho-Somatic.
DURATION: Unknown.
The Visitor is in possession of an extremely advanced device he refers to as 'The Wheel'. It is an extremely advanced armor of similarly exosolar origin as the alien himself. The construction and make appear to be so foreign in design that fore-most scientific minds cannot agree on how it operates. As modern scanning apparatus fail to properly read the device, current census is that the civilization that created the armor must have been somehow capable of freely rearranging atoms.

The Visitor hasn't left his armor since touching down on Earth which would indicate either that he doesn't need to or that the armor provides him with the ability to do so. It is unclear which is the case.

However, The Wheel seems to endow The Visitor with vastly superhuman levels of strength and durability. So far, none of the weapons systems employed against it were not able to breach its plating. It can be surmised that none of the sub-atomic measures at Earth's disposal can damage The Wheel. Although The Visitor's actions so far have not mandated nuclear strike.

The Wheel either sports or is capable of fabricating a wide variety of offensive counter-measures ranging from surprisingly rudimetary anti-radar chaff to incredibly advanced energy weaponry and conventially experimental options such as vestibo-ocular neutralizers. Indeed, the armor's prefered mid-range choice are a pair of twin wrist-mounted plasma launchers while close-range engagements are handled via a combination of superhuman traits and hard-energy weaponry.

It is unclear whether The Wheel has any translation capacity.

What powers The Wheel as well as how it manages to effectively influence its own gravity and mass for flight remains to be determined as well.

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