Name: Septimus Nier
Alias(es): V, Voracious, The First Hunter, The Damned Disciple, Sin-Eater, Septimus the Insatiable, Noble Nightmare, Unholy Guardian, Nimble Nightstalker, Thankless Terror, Revenant Rogue, Fasting Noble, Starving Aristrocrat, The Heroic Horror, Voracious Vagabound, Vampire Vanguard, Shepard within Shadows, Devourer of Darkness, Nocturnal Nosferatu, Count of Moonlight, Death Knight, Ghastly Gladiator, The Eternal Warrior, The Black Knight, The Pale Man
Species: Nosferatu Vampire
Date of Birth: 80 A.D.
Height: Six Foot Five
Weight: Two Hundred and Forty Pounds
"My family were of craftsman. Carpenters, leather-workers and Braziers. I was good with my hands and I still am fairly good at knitting. But, my calling, what I had always wanted, was the sword. I trained and then I became of age, I voluntarily took a job seen as barbaric that was mostly within the realm of slaves and criminals. But I'd always simply wished to revel in the same. So I fought and I fought well. After some time, I had again won my freedom. I could afford to sustain myself as a man and then do as I pleased."
He smiled, amused. Almost as though he was laughing at himself.
"But after that, I really did not know what to do. So when someone makes me an offer of power and of otherworldly glory, I took it. Even as a man, the world had never been kind to me. I thought that by approaching another outsider such as myself, I was among Kin."
"My first mission was to find a woman in Egypt. A slave and also, an alchemist. She knew of ancient blood rituals that Bashanipal so desired. I found her and I...fell in love with her. By the time I had gotten back, she was already to be with child. She bared my son, but...soon I was embraced and now, fully in his service. I was a no longer a man."
His eyes kept on the boy as he spoke. Again, he reminded him of himself. Seemingly almost...lost. Unaware of what he was into. What he was going up against.
"He allowed us to live with one another for some time. I was his servant but when I was not...I was happy. But...I became preoccupied with watching over her. And my son. I left them, and yet still ventured off to watch their bloodline....over hundreds of years, I served him. My wife had long past but our bloodline still yet lived on. Perhaps it still does. But, Bashanipal did not account for or care for them. And when they had begun to fall amidst Bashanipal's sinister plots, I rebelled against him."
He watched as the boy moved with such conviction and determination, tracking Septimus' movements despite the superhuman leaps and bounds that made such a task a tedious and difficult feat.
"I became a hunter of my own kind."
His head rests in his arms.
"Over the millennia, I systematically wiped out most of my own kind with a crusader like Zeal. I cared little for their backstories and now, it has come to haunt me. Even now, I protect people but it hard for me to see who the true enemies are Lori. It's hard to truly see who I hurt and who I kill..."
The Kiss: Typically referred to simply and less eloquently as "Bloodsucking", Septimus has the ability to drain a target's blood through a ten foot long, retractable stinger in his mouth. After which point, he may begin extracting blood from his target. The venom injected in the target is supernaturally potent, a neural agent that could halt an Elephant in it's tracks.
- Kiss of Euphoria: The normal kiss that Septimus starts out with by default, this venom induces a sensation similar to crack, causing dopamine to rush through the body's nervous system and making the target simply not wish to resist. This can cause his bite in reality, be a very addictive thing to experience. It isn't uncommon for him to feed on someone multiple times and to simply keep them coming back willingly for more and more.
- Kiss of Fear: Gained from feeding on one Sitri Slyker. This works in the opposite way, inducing a sensation fo excessive and irrational fear upon the target as they lie frozen like a deer in headlights. It detaches much of the consciousness from the body, causing them to enter a Nightmarish state in which they cannot move their actual body. Only the avatar of their dream. Only autonervic functions such as breathing and the heart beating continue, as all conscious action become inert.
This variation of the venom is dangerous as in overdosed variations, it may kill people through inducing heart attacks or seizures.
Ghoul: Through draining a human being's blood entirely, the Septimus can create what he refers to as a "Ghoul." This is functionally a lesser vampirific slave, who will follow his every command. These beings no longer feel pain and can only be killed via destruction to the head. However, they may be killed
The Embrace: The ability to turn a being into a vampire, like himself. They gain all of his abilities.
Celerity: Septimus, even in his weakened state, is fleet of foot when compared to human. He can move at dozens of miles per hour, and he can do so instantly. Unlike most humans, his speed extends to his every action when he wills it. He can run, fight and perform mundane tasks with an inhuman degree of acceleration. He is not faster than a bullet, but can be difficult for a singular marksman to pin down.
Potence: Inhuman Strength. At his most normal and his weakest state, he can lift a in the range of two tons with ideal positioning. His explosive striking power is such that he may send a man hurdling back several feet, and he can kill humans with a casual strike.
Resilience: Durability, toughness and Endurance. Only severe harm to the brain, or the head, will kill Septimus. His internal organs are decrepit, non-functional and thus the destruction of any of them result in very little damage. Damage to muscles impede movement as it would normally, as do broken bones. His body, however is hardier than most, being capable of being hit by a pickup truck at 50 miles per hour with simply some broken bones and still in fighting condition.
- Flammable: Septimus' body catches fire easily.
- Allergy: Septimus has a severe allergy to Garlic. It is a great irritant to him, and doucing him with it is comparable to being hit by military grade pepper spray for a human
- Daywalker: Sunlight does indeed harm Septimus, but he has grown so old that his body has seemingly developed a tolerance to it. The light from the sun is also very blinding to him, making it normally disadvantageous to fight it. Roughly, he can remain in the sun for approximately five minutes before beginning to blister. Damage from the sun is aggravated, however, and will not heal easily. And the more intense the sunlight, the greater the damage.
- Bane of Silver: Silver is said to have medicinal properties, and seems to systematically destroy him. Silver burns and weakens the body, creating aggravated damage that does easily heal.
Voracious: For whatever reason, the Nosferatu vampires are capable of consuming far more blood than their body mass should be able to accomadate and it only grows with age. A newly sired child may feed on many men. A century old and a man may drink a city of men.
There is no known limit to how blood.
Exponence: Grows gradually stronger the more blood he consumes and weaker the longer he goes without it. At his weakest, he marginally above the most athletic of normal humans. He is not willing to truly feed enough.
With person however, he gains a sizeable degree of strength. Frequent feeding would result in perpetually increasing strength, correlating to qualities within the victim's blood. It isn't far fetched to say that without moral inhibitions that he is only limited by how much blood he himself may drink.
Frenzy: The Frenzy is something between bane and boon. At it's core, it is a protective mechanism that forces the vampire to preserve it's (Un)Life under certain cirumnstances. Fueled by the beast, Frenzy occurs when Septimus goes too long without drinking blood or is so severely wounded in such a way as too lose a large amount of blood, he sleep for a moment and then be fully subsumed by the beast.
In this state, Septimus does know friend or foe, for the beast cares for neither of these things. However, in such a state, he gains the full strength an elder vampire ought to have, with greatly enhanced speed and strength, often able to shove cars around with a single hand. His leaps become the stuff of vampirfic myth concerning flight.
Bloodhound: Septimus has a notoriously keen sense of smell that particularly hones in on blood of any kind, enabling the vampire to track it's prey across states and even countries.
His nose also is finely tuned to detecting the supernatural. This extends towards beings such as even non-physical ones such as spirits and even mages. However, this is much weaker than his ability to sense blood.
- Smell Fear: This ability, gained from feeding on one Sitri Slyker, enables Septimus to easily identify people who are afraid through scent. Upon coming up on any individual, he may instantly recognize the scent their bodies produce when they are afraid, even towards people he has never met.
Night Sight: An ability granted to Voracious to see in not only in low levels of light, but in nigh absolute darkness. This ability however has the drawback in that it is difficult for Septimus to see in particularly bright lights, let alone sunlight.
His vision is all but perfect. The eyes of a predator, made to track prey.
Inhuman Hearing: A particularly keen ability of auditory perception. Septimus can hear heartbeats from 20 feet away. This ability grows with Septimus' hunger, extending out roughly until he can find someone to feed on. Using his hearing, he can passively locate his “prey” and not only gain direction, but pinpoint where they are.
Sanguine Connoisseur: Voracious is able to decipher practically every aspect of one's blood, from scientific qualities such as its composition down to the last molecule, to conventionally undetectable things such as magic and any supernatural phenomena which cling to their very souls.
Nightmare: Voracious has the ability to add a supernatural touch to his warped appearance and use the Eldritch properties of his inner beast to induce intense psychological effects on any being unfortunate enough to perceive it.
Shriek: This ability is a loud, supernatural noise which Septimus may make which carries with it supernatural properties. It is goes beyond being a mere “scary noise” said that the howl carries with it the essence of fear itself, given the effects it has of inducing fear to all things that hear it. It amplifies fear and drives creatures that hear it beyond reason. It drives them to their “fight or flight” response. That “gut feeling.”
How people (and otherwise) react to fear can vary and how afraid someone already is plays a part. In those already afraid? It can amplify this fear to make people run or fight impulsively. Or most often, it makes people flee in terror doing whatever they believe will ensue survival. Those with sufficient willpower may stand it, but the mind is still yet forced back into it's base. Hands tremble. Aim is thrown off. The heart beats quickly and adrenaline removes much in the realm of rational thought.
Penance: Some vampires are often said to have a psychic power in their eyes which allows them to tap into the mind of others. Voracious possesses a similar ability in what he nicknames as “Penance.” The ability allpws Voracious to tap into his own inner beast and seemingly instill a visual illusion of what it is that they fear, a suffering shown to be caused often by those they have wronged. A haunting visage which they are alone and must confront their fears.
This ability requires direct eye contact and the victim must look into his eyes as he does it. Nightmares may be shunted forth by Septimus, be their own inner demons or both. It lasts for as long as direct eye contact is held. The ability requires a steely focus and Septimus in truth loses his ability to fight or to see anything beyond his target once he has them. The ability lacks vector or a medium through which it travels. It does send rays of psionic energy as mutants and other telepaths.
Eye contact alone, is all it takes.
A Primal Urge. A Demonic Entity. A Bloodthirsty Eldritch Abomination. A Starved Spirit. A manifestation of one's own gluttony. There are many theories among the lore surrounding Nosferatu concerning the nature of what is referred to as the beast. The thing that is said to compel vampires such as Septimus to feed. Unable to know of what it truly is, there still remains yet some consistency in this thing that seemingly is abhorrent to logic.
Blood does not supply enough energy to feed any large animal. None bar vampires. Only small animals such as bats and mosquitos. Even beyond that, when frenzy, a vampire receives a burst of strength as they are compelled to feed once more.
There is little known of the thing that drives vampires to feed and how takes form. It is said that each beast that the Nosferatu possess are different.
Auspex: The beast knows of the unnatural when it is taken in. Trained and it may observe. These forces.
Septimus had learned to utilize his natural senses in ways to perceive things such as magic. Sometimes, he can acutely see ghosts and pierce the veils of glamour. He smell the etheric material from one ridden by spirits. He may feel the presence of mana or vectorless forces in the air. But most of all, he may discern supernatural details in extreme detail from the taste of one's blood.
Indominable: The beast is not so easily tamed. It lives outsides many forces that would seek to interact with it for a reason. Direct by external entities is met with seemingly impregnable resistance if it works, doubly so with the humanity working in tandem with the inhuman to defeat all attackers.
This prevents external supernatural forces from curing or otherwise removing the need to feed the beast. It will never allow one to eliminate it's blood-lust.
The exception to this however, are things that exacerbate or augment it's bloodlust. While not able to be tamed, the beast may be tempted or brought out into a frenzy by someone who is experienced or sufficiently proficient in the mental arts to draw the beast out.
The Dead in most cases
The (Un)Life Force is the unnatutral that animates Septimus in his state of eternal corpse. From what he theorizes, this force may exist for more than just vampires and may be a source for some other types of undead. But it works differently for him.
It is unnatural and exists on a spectrum all to itself. Perhaps it's own type magic, or simply some other type of supernatural force. But whatever the case? The force does not seem to conduct "magic" or other types of supernatural forces at all. Contact with such forces results in what one can amount to insulation, at the supernatural effects of whatever seeks to target them fails completely.
This means that Nosferatu cannot be cured or "healed" through magic. They cannot be transmuted into a toad and their physiology cannot be tampered with in a way so as to alleviate the Nosferatu curse. On the flip side, this makes the Nosferatu very resistant to supernatural forces that otherwise seek to ail them. Many spells fall flat on their face against them as the supernatural forces.
The exception to this are spells and supernatural forces that use mundane effects. A fireball for instance will loose properties that hold the fire together into a ball upon impact, however, the fire will still remain fire. A bullet turned into silver will poison the body. Magically throwing a boulder towards him make break bones. And so and so forth.
The (Un)Life Force is also present in the venom and is the primary mechanism through which one is possessed. Life drives away the (Un)Life force, hence when someone dies, they are turned. And while they live, the force is driven away by the body naturally.
Anomaly: The (Un)Life force exists outside of other unnatural forces and thus isn't really capable of experiencing other supernatural forces.
Blight: The Beast takes the soul and rips it away from the plane of existence typically known. This renders the creature unable to perceived properly on the non-physical planes.
The easiest way to describe Septimus is as a void. Attempts to look at an aura or otherwise natura life forces, show him to be a human shaped sihloette among a colorful crowd around him. His presence can hardly be felt as he simply seemingly.
It can lend him to being detected in areas where magic and the like are prevalent. But it can serve to hide his presence from those adept in the mental arts, as well.
It should come as little surprise, then, for Voracious to be at the very least familiar with each and every weapon that has ever been devised. His specialty and intimate familiarity however, lie in the two handed double edged sword. Most often, the two handed sword.
His vampirific strength and speed plays a part in his weapon's continued use, even in an age where such weapons are discarded for lighter weapons, but the foundation in which the weapon is found in the ancient art of german long sword fencing. But ultimately, his superhuman physical prowess serves as merely an enhancement to a bulk of his technique, flashier, high flying moves used as forceful finishers. Flashiness? It serves to demoralize the enemy or to simply pierce unusually thick armor on enemies, perhaps too large, uncaring or frightened like a deer in headlights to dodge. Conventional techniques, remain the simplest and most effective.
The use of the two handed sword in German Longsword fencing is based huten (defenses), fundamental “master cuts” (meisterhauen) and particular rules for using timing and force as necessary. Even with Septimus' strength, striking with a two handed sword requires more commitment than poking and probing the defenses with a shorter more nimble blade. Indeed, his own strength can allow it great speed and immense power, yet only compensate so much for the stark difference in size and weight between his greatswords and Zweihanders, and his own two hundred pound body. Thusly, his style requires a degree of patience and intuitive calculation to make decisive strikes, each strike having a purpose. Making use, of his power and reach, against smaller swords and the ever common unarmed combatant.
Defense lies in control of the blade and in angling. Held closer to his body, his balance increases greatly anf enables him to ward off incoming attacks. In parrying, Voracious holds his blade in such a way as to deflect the force of an opponent. In an age of such astutely sharp weapons, Voracious oftens deflects and parries in a way so as to not allow edges to clash, and defending against other blade regardless of sharpness. In countering, defense and attack become one, and the force of an opponent works against them as he moves his blade against their movement, the force of Voracious' attack and of the opponent's own movement, melding into one.
Half Swording and Blade Gripping: Voracious' hands are very familiar with coming in contact with the sharp end of a blade, and in a manner akin to gripping a spear or gripping a billard ball, he may hold the blade of his sword with his own hands. This gives him greater power, control and precision to better exploit weakpoints and parry, at the expense of range.
Taken a step further and Voracious can use supernatural strength and speed to catch and deflect blades with his bare (but preferably armored) hands without regard to sharpness.
Bullet Deflection: Firearms are among the most effective and common weapons,, dominating the battlefield throughout the ages and having made swords all but obsolete when it comes to modern warfare.
That is, unless one has the supernatural degree of skill and physical prowess to quickly close the distance. Through years of trial and error, Septimus eventually acquired sufficient skill to deflect a bullet with his blade in a manner conceptually similar to slanted armor. “Deflect” should not be confused for “block. “ Attempting to block a bullet with a normal sword results in the bullet piercing through the blade and presumably, the wielder as well. Instead, the bullet collides with the blade at an angle or may be sliced in half to demoralize the enemy. This serves the primary function of allowing the count of moonlight to block gunshots, arrows and thrown objects that aim for the vulnerable areas of head and heart.
However, Septimus is prone to being overwhelmed by fully automatic gunfire and buckshot style scattering.
In Rome, Septimus studied and fought using a combat system used by the Spartans, to the death and often in Wars. This style was called Pankration.
For him, this is functionally MMA without rules that inhibit illegal strikes such as spiking, rabbit punches, stomps , groin strikes, wrist locks, finger holds and very importantly to the vampire Vanguard biting. The art of war goes further unarmed vs armed fighting against various weapon on the ancient battlefield. In recent times, modern mixed martial arts has offered an array of new knowledge as it evolves and continues to offer numerous more effective techniques. Military combatives provide disarms and CQC with modern firearms.
Like any “complete” methodology of combat, Voracious' hand to hand can be divided between standup, clinching and ground fighting. Objectively, Septimus' fighting style is made to be able to be highly Amorphous, using techniques made to cause pain to easily incapacitate human mooks and using more efficient techniques against trained superhumans, all with varying levels of lethality depending on what he has and who he is facing. Simply put, within the two millenia, Septimus knows or at leaatbia familiar with most every martial art that exists, incorporating them all into his own style and executing them with superhuman physical prowess, combining skill and supernatural powers to engage opponents more powerful then he is.
Even with all of his powers, Septimus has still found use for firearms. They use less of his strength and energy, allowing him to keep the beast away longer and give him more endurance. They also travel faster and enable him to strike from what he would have considered extreme or impossible distances in the past. Hundreds of years of use has given him quite a bit of time to generally, play with most any firearm and acquire skills to use practically any firearm that exists, including weapons as complex as snipers.
Steady Hand: Voracious does not need to breath and thus does not suffer from idle sway. This makes his shots incredibly accurate with even smaller weapons and especially scoped weapons.
Recoiless: Septimus has the strength to absorb his weapon's recoil even in a relaxed state, offering him actually some
Run and Gun: Septimus can maintain his accuracy while running, jumping or otherwise moving expenditiously.
Spray: Septimus can accurately fire from the hip within CQC ranges.
Armor Set:The armor was designed with utility and to cover Septimus' weaknesses. It is composed of Kevlar , Chainmail, Nomex and ballistic plates. The Black coloring of the armor is a delibertate choice, being used to absorb all incoming sunlight.
Zweihander: A monstrously sized six foot long doubled edged sword, boasting a blade length of five feet and a hilt size of a foot, this blade is taller than some people. Two parrying hooks along the side of the blade, aid in it's defensive application.The blade is forged of well compositioned alloy of iron, carbon, tungsten and vanadium, and is forged using a folded steel structure. The result is boasting a hard blade but with a soft core (to allow the blade to bend instead of snap.)
The blades great weight lends it great momentum for simply, smashing what it cannot cut. The weapon can be used to batter shields, upend knights from horseback and lop through multiple necks with a single swing.
Winchester Model 1897 Trench Gun: Twelve Gauge shotgun. Comes with an attachable bayonet.
Bowie Knife: A thick, steel knife who's design originates from American pioneer Jacob Bowie. Composed of a thick, folded carbon steel and tipped with an armor piercing tungsten carbide point, the blade is equally at home splitting skulls as it is wood. Indeed, it is said the original designs were very well capable of splitting hairs in two, and Voracious has indeed achieved this same degree of sharpness. The blade can cut off limbs and decapitate foes in the hands of a normal man, to speak little of what such a blade may accomplish with a diamond hard tip and in the hands of ab inhuman monster of Septimus' Strength.
Bayonet: A long, fixed blade knife that is capable of being attached to firearms, allowing rifles for example, to serve dual function of gun and spear.
Raging Bull: A .454 Casull Caliber Revolver with a muzzle energy akin to a ton of force unto a tiny area. This gun is heavy, yet highly accurate, firing as quick as one can fan the hammer and powerful enough to outclass assault rifles in raw muzzle energies at some ten pounds of force.
The weapon makes a mockery of body armor, bears and is generally overkill for fighting humans. It takes a roll in dispersing tougher enemies from a distance
Desert Eagle: A powerful, Gas operated.50 Caliber AE hand-gun with an extended magazine, allowing for ten rounds in a single magazine. This weapons.
The .50 Caliber AE round offers a more powerful round and conventional chambering than the Casull at the expense of ballistics performance. This pistol is better at closer ranges.
CZ-75: There are a great many who attest that if they were to use any 9mm over the .45, it would be the CZ-75. The weapon is well designed and reliable, it's internal slide mechanism allowing it to accomodate large amounts of dirt and oil while still remaining fairly accurate. Handling sleekly with easy trigger squeeze, double and single action capability and a large magazine capacity, it is a versatile hand-gun that is good for incapacitating men reliably and accurately. Of all weapons, there is also the fact that it may be silenced.
- Full Auto: Fully automatic, the gun becomes more or less, a machine pistol. It may be made to fire at up to some 1000 RPM.
Tactical Cestus: The Cestus is an ancient and brutal weapon which wrapped around the fist. A strike from one man to another was capable of downing most men.
Remade with modern materials, the metallic forearm enables Septimus to heavier deflect blows and striking studs are outfit with armor
Septimus has much strength, but only so much durability. The
LWRC M6: An assault rifle, chambered to fire the 5.56x45mm NATO or the larger, still accurate and more expensive 6.8 Remington SPC.
Custom Crossbow: A 150 ft-lb draw strength Tactical Crossbow, capable of taking down big game such as Grizzly Bears and other kindred. The crossbow is a specialized weapons with a few niche uses. One in particular, being that the arrow lodges in the opponent.
Steel Bolt: Conventional Crossbow tips. Easy to make and capable of embing itself in steel and tearing through flesh.
Obsidian: Molecularly sharp Volcanic Glass, holding an edge three nanometers deep. Glides smoothly through most manner of Flesh.
Grapnel: Launches a grappling hook for ziplining, rappling and climbing.